Wojtek Figat
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912d1503e5
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Merge branch 'staticflagtypofix' of https://github.com/Withaust/FlaxEngine into Withaust-staticflagtypofix
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2023-05-05 11:24:23 +02:00 |
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Wojtek Figat
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c665cc99b9
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Merge branch 'vect3-add-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-vect3-add-fix
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2023-05-05 11:22:59 +02:00 |
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Wojtek Figat
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9e7fb79859
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Merge branch 'unload-scenes' of https://github.com/Tryibion/FlaxEngine into Tryibion-unload-scenes
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2023-05-05 11:11:33 +02:00 |
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Wojtek Figat
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daa06cb320
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Merge branch 'small_fix_combobox' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-small_fix_combobox
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2023-05-05 11:09:27 +02:00 |
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Wojtek Figat
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11a8bb59ce
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Merge branch 'darker-drag-between' of https://github.com/Tryibion/FlaxEngine into Tryibion-darker-drag-between
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2023-05-05 10:58:48 +02:00 |
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Wojtek Figat
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747abba4f7
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Merge branch 'col-size-edit' of https://github.com/Tryibion/FlaxEngine into Tryibion-col-size-edit
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2023-05-05 10:55:13 +02:00 |
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Wojtek Figat
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deaab07793
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Merge branch 'changes_particle_window' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-changes_particle_window
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2023-05-05 10:52:41 +02:00 |
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Wojtek Figat
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5e31a678bd
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Improve C# Object comparison by using native pointer compare #1061 #713 #795
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2023-05-05 10:49:07 +02:00 |
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Wojtek Figat
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142202f519
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Merge branch 'simplify_actor_comparations' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-simplify_actor_comparations
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2023-05-05 10:16:47 +02:00 |
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Chandler Cox
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98a5985ce9
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Fix bug of the collection size changing while still editing or sliding the size box.
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2023-05-04 11:03:39 -05:00 |
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Chandler Cox
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144287ba1c
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Add Unload all but this scene option to scene context menu to unload all of the active scenes except for the selected one.
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2023-05-03 20:38:55 -05:00 |
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Chandler Cox
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f0da221621
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Make the drag indicator between tree nodes a little brighter.
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2023-05-02 21:44:00 -05:00 |
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Ruan Lucas
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518ce457df
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fix doc
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2023-05-02 08:56:18 -04:00 |
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Ruan Lucas
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c900b6525d
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forgot to save the XD file
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2023-04-30 14:30:08 -04:00 |
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Ruan Lucas
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176f95fbbc
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move == operator from Actor class to Object class
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2023-04-30 14:25:41 -04:00 |
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Ruan Lucas
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cfefe7a24c
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add == operator on Actors
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2023-04-30 11:06:58 -04:00 |
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Ruan Lucas
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299ca398fa
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small change in particle window
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2023-04-29 18:44:54 -04:00 |
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Wojtek Figat
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6d7e23f254
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Fix text wrapping regression
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2023-04-29 13:05:23 +02:00 |
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Wojtek Figat
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6aaa5832a8
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Fix crash when updating GPU texture residency to 0
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2023-04-26 15:00:07 +02:00 |
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Chandler Cox
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0b3259fcc3
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Increase size of add node so that vector3 fits correctly
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2023-04-24 11:02:44 -05:00 |
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Wiktor Kocielski
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ce1b47979e
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Typo fixes
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2023-04-23 18:26:05 +03:00 |
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Wojtek Figat
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73ff053470
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Fix ViewportIconsRenderer usage in game C++ scripts
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2023-04-22 18:43:11 +02:00 |
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Wojtek Figat
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9377466ec8
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Allow newer clang versions on Linux
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2023-04-22 18:31:25 +02:00 |
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Wojtek Figat
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37032810c9
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Fix collision data cooking from model asset by favoring CPU data fetching
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2023-04-22 18:15:49 +02:00 |
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Wojtek Figat
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9e222d222c
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Fix dead-lock in characters layout calc regression from e8aa2f922b
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2023-04-22 18:00:25 +02:00 |
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Wojtek Figat
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8d057f5b8e
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Merge branch 'vscode_goto_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-vscode_goto_fix
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2023-04-22 17:45:32 +02:00 |
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Wojtek Figat
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2bd66cf625
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Merge branch 'nettransformfix' of https://github.com/Withaust/FlaxEngine into Withaust-nettransformfix
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2023-04-22 17:34:07 +02:00 |
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Wojtek Figat
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c5b7d2fe8a
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Merge branch 'add-missing-math-funcs' of https://github.com/PrecisionRender/FlaxEngine into PrecisionRender-add-missing-math-funcs
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2023-04-22 17:31:33 +02:00 |
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Wojtek Figat
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978b3f835a
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Add editor playback utilities for Audio Source and Scene Animation Player
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2023-04-22 17:25:55 +02:00 |
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|
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f19e0628c5
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Fix Visual Studio Code jump to line argument
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2023-04-22 14:21:02 +03:00 |
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Wojtek Figat
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2090cba743
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Fix crash when using multiple audio clips streaming with XAudio2 backend
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2023-04-22 13:01:05 +02:00 |
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Wojtek Figat
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8d0cfcf05d
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Fix missing initial audio source volume setup for XAudio2
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2023-04-22 12:26:10 +02:00 |
|
Wojtek Figat
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97e2e9a61d
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Fix content view items refresh (eg. after delete) when using search field
|
2023-04-22 11:51:18 +02:00 |
|
Wiktor Kocielski
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a1f225d2ef
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[C++] NetTransform copy-paste mistake fix
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2023-04-21 18:57:41 +03:00 |
|
Wojtek Figat
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3e8a29cdd5
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Improve XAudio2 backend playback quality for spatial multi-channel sounds
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2023-04-21 15:59:41 +02:00 |
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Wojtek Figat
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3d16f97e4c
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Improve audio source setup clip after all properties are read
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2023-04-21 15:59:18 +02:00 |
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Wojtek Figat
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2afa287b67
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Improve automatic slider speed for float value fields in Editor
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2023-04-21 15:58:48 +02:00 |
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Wojtek Figat
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8457687025
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Add Pan to Audio Source for stereo panning
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2023-04-21 15:58:22 +02:00 |
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PrecisionRender
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5a94116c9b
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Add some more missing functions to C++ Math
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2023-04-20 11:50:19 -05:00 |
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Wojtek Figat
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eb613d3e8a
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Add DopplerFactor to Audio Source
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2023-04-20 16:01:27 +02:00 |
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Wojtek Figat
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8cfc14f4b1
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Add EnumAddFlags for easy flags appending
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2023-04-20 15:21:47 +02:00 |
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Wojtek Figat
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1ffe8a7b60
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Add OpenAL AL_SOFT_source_spatialize extension support for stereo spatial audio playback
Add `AllowSpatialization` option to `AudioSource`
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2023-04-20 15:01:22 +02:00 |
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Wojtek Figat
|
094a3cfe5a
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Refactor 3d audio for good spatial sound quality
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2023-04-20 14:54:12 +02:00 |
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Wojtek Figat
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8c638e7947
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Improve audio clip window usability in Editor
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2023-04-20 11:13:20 +02:00 |
|
Wojtek Figat
|
d719ef8d03
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Fix crash when reimporting audio clip while it's being played
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2023-04-20 10:56:57 +02:00 |
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Wojtek Figat
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6ec35e5175
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Add audio clip preview refresh on asset reimport in Editor
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2023-04-20 10:50:29 +02:00 |
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Wojtek Figat
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dd9fa6e949
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Fix OpenAL and XAudio2 audio backend listener/source velocity to prevent too strong Doppler effect
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2023-04-19 23:24:43 +02:00 |
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Wojtek Figat
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787414451e
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Add current playback position preview with seeking functionality to Audio Clip window in Editor
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2023-04-19 15:17:01 +02:00 |
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Wojtek Figat
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552ce3e495
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Add AudioDataInfo.Length
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2023-04-19 15:15:28 +02:00 |
|
Wojtek Figat
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1e1c296300
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Cleanup HRTF support code #963
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2023-04-19 13:12:27 +02:00 |
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