Commit Graph

4456 Commits

Author SHA1 Message Date
Wojtek Figat
912d1503e5 Merge branch 'staticflagtypofix' of https://github.com/Withaust/FlaxEngine into Withaust-staticflagtypofix 2023-05-05 11:24:23 +02:00
Wojtek Figat
c665cc99b9 Merge branch 'vect3-add-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-vect3-add-fix 2023-05-05 11:22:59 +02:00
Wojtek Figat
9e7fb79859 Merge branch 'unload-scenes' of https://github.com/Tryibion/FlaxEngine into Tryibion-unload-scenes 2023-05-05 11:11:33 +02:00
Wojtek Figat
daa06cb320 Merge branch 'small_fix_combobox' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-small_fix_combobox 2023-05-05 11:09:27 +02:00
Wojtek Figat
11a8bb59ce Merge branch 'darker-drag-between' of https://github.com/Tryibion/FlaxEngine into Tryibion-darker-drag-between 2023-05-05 10:58:48 +02:00
Wojtek Figat
747abba4f7 Merge branch 'col-size-edit' of https://github.com/Tryibion/FlaxEngine into Tryibion-col-size-edit 2023-05-05 10:55:13 +02:00
Wojtek Figat
deaab07793 Merge branch 'changes_particle_window' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-changes_particle_window 2023-05-05 10:52:41 +02:00
Wojtek Figat
5e31a678bd Improve C# Object comparison by using native pointer compare #1061 #713 #795 2023-05-05 10:49:07 +02:00
Wojtek Figat
142202f519 Merge branch 'simplify_actor_comparations' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-simplify_actor_comparations 2023-05-05 10:16:47 +02:00
Chandler Cox
98a5985ce9 Fix bug of the collection size changing while still editing or sliding the size box. 2023-05-04 11:03:39 -05:00
Chandler Cox
144287ba1c Add Unload all but this scene option to scene context menu to unload all of the active scenes except for the selected one. 2023-05-03 20:38:55 -05:00
Chandler Cox
f0da221621 Make the drag indicator between tree nodes a little brighter. 2023-05-02 21:44:00 -05:00
Ruan Lucas
518ce457df fix doc 2023-05-02 08:56:18 -04:00
Ruan Lucas
c900b6525d forgot to save the XD file 2023-04-30 14:30:08 -04:00
Ruan Lucas
176f95fbbc move == operator from Actor class to Object class 2023-04-30 14:25:41 -04:00
Ruan Lucas
cfefe7a24c add == operator on Actors 2023-04-30 11:06:58 -04:00
Ruan Lucas
299ca398fa small change in particle window 2023-04-29 18:44:54 -04:00
Wojtek Figat
6d7e23f254 Fix text wrapping regression 2023-04-29 13:05:23 +02:00
Wojtek Figat
6aaa5832a8 Fix crash when updating GPU texture residency to 0 2023-04-26 15:00:07 +02:00
Chandler Cox
0b3259fcc3 Increase size of add node so that vector3 fits correctly 2023-04-24 11:02:44 -05:00
Wiktor Kocielski
ce1b47979e Typo fixes 2023-04-23 18:26:05 +03:00
Wojtek Figat
73ff053470 Fix ViewportIconsRenderer usage in game C++ scripts 2023-04-22 18:43:11 +02:00
Wojtek Figat
9377466ec8 Allow newer clang versions on Linux 2023-04-22 18:31:25 +02:00
Wojtek Figat
37032810c9 Fix collision data cooking from model asset by favoring CPU data fetching 2023-04-22 18:15:49 +02:00
Wojtek Figat
9e222d222c Fix dead-lock in characters layout calc regression from e8aa2f922b 2023-04-22 18:00:25 +02:00
Wojtek Figat
8d057f5b8e Merge branch 'vscode_goto_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-vscode_goto_fix 2023-04-22 17:45:32 +02:00
Wojtek Figat
2bd66cf625 Merge branch 'nettransformfix' of https://github.com/Withaust/FlaxEngine into Withaust-nettransformfix 2023-04-22 17:34:07 +02:00
Wojtek Figat
c5b7d2fe8a Merge branch 'add-missing-math-funcs' of https://github.com/PrecisionRender/FlaxEngine into PrecisionRender-add-missing-math-funcs 2023-04-22 17:31:33 +02:00
Wojtek Figat
978b3f835a Add editor playback utilities for Audio Source and Scene Animation Player 2023-04-22 17:25:55 +02:00
f19e0628c5 Fix Visual Studio Code jump to line argument 2023-04-22 14:21:02 +03:00
Wojtek Figat
2090cba743 Fix crash when using multiple audio clips streaming with XAudio2 backend 2023-04-22 13:01:05 +02:00
Wojtek Figat
8d0cfcf05d Fix missing initial audio source volume setup for XAudio2 2023-04-22 12:26:10 +02:00
Wojtek Figat
97e2e9a61d Fix content view items refresh (eg. after delete) when using search field 2023-04-22 11:51:18 +02:00
Wiktor Kocielski
a1f225d2ef [C++] NetTransform copy-paste mistake fix 2023-04-21 18:57:41 +03:00
Wojtek Figat
3e8a29cdd5 Improve XAudio2 backend playback quality for spatial multi-channel sounds 2023-04-21 15:59:41 +02:00
Wojtek Figat
3d16f97e4c Improve audio source setup clip after all properties are read 2023-04-21 15:59:18 +02:00
Wojtek Figat
2afa287b67 Improve automatic slider speed for float value fields in Editor 2023-04-21 15:58:48 +02:00
Wojtek Figat
8457687025 Add Pan to Audio Source for stereo panning 2023-04-21 15:58:22 +02:00
PrecisionRender
5a94116c9b Add some more missing functions to C++ Math 2023-04-20 11:50:19 -05:00
Wojtek Figat
eb613d3e8a Add DopplerFactor to Audio Source 2023-04-20 16:01:27 +02:00
Wojtek Figat
8cfc14f4b1 Add EnumAddFlags for easy flags appending 2023-04-20 15:21:47 +02:00
Wojtek Figat
1ffe8a7b60 Add OpenAL AL_SOFT_source_spatialize extension support for stereo spatial audio playback
Add `AllowSpatialization` option to `AudioSource`
2023-04-20 15:01:22 +02:00
Wojtek Figat
094a3cfe5a Refactor 3d audio for good spatial sound quality 2023-04-20 14:54:12 +02:00
Wojtek Figat
8c638e7947 Improve audio clip window usability in Editor 2023-04-20 11:13:20 +02:00
Wojtek Figat
d719ef8d03 Fix crash when reimporting audio clip while it's being played 2023-04-20 10:56:57 +02:00
Wojtek Figat
6ec35e5175 Add audio clip preview refresh on asset reimport in Editor 2023-04-20 10:50:29 +02:00
Wojtek Figat
dd9fa6e949 Fix OpenAL and XAudio2 audio backend listener/source velocity to prevent too strong Doppler effect 2023-04-19 23:24:43 +02:00
Wojtek Figat
787414451e Add current playback position preview with seeking functionality to Audio Clip window in Editor 2023-04-19 15:17:01 +02:00
Wojtek Figat
552ce3e495 Add AudioDataInfo.Length 2023-04-19 15:15:28 +02:00
Wojtek Figat
1e1c296300 Cleanup HRTF support code #963 2023-04-19 13:12:27 +02:00