Wojtek Figat
ed908a260e
Add support for Double2/3/4 for Variant
...
Increase size to 40 bytes to store Double3 without allocations
Change Ray and BoundingBox to be stored inlined in BoundingBox
Use safer accessors to read Variant explicit data type
2022-05-20 18:10:35 +02:00
Wojtek Figat
2369b6a34a
Add support for double serializtion in C++
2022-05-20 15:53:50 +02:00
Wojtek Figat
04c0f19584
Add Double2, Double3, Double4 to C# scripting API
2022-05-18 23:23:50 +02:00
Wojtek Figat
523d961f28
Add various improvements for C# math library
2022-05-18 22:30:50 +02:00
Wojtek Figat
8c971cd11e
Add custom floats formatting to prevent scientific notation
2022-05-18 22:29:31 +02:00
Wojtek Figat
4a2e8d0a69
Cleanup and adjustments for vector types
2022-05-16 23:52:38 +02:00
Wojtek Figat
778e4e0ea7
Fix crash on NetworkPeer disposing
2022-05-15 11:51:20 +02:00
Wojtek Figat
e72b2b385f
Minor adjustment
2022-05-15 11:37:14 +02:00
Wojtek Figat
afbbe6cf3f
Merge branch 'GoaLitiuM-timer_resolution_fix'
2022-05-15 11:35:14 +02:00
Wojtek Figat
bdbced0bbc
Merge branch 'timer_resolution_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-timer_resolution_fix
2022-05-15 11:35:05 +02:00
Wojtek Figat
3d7d52e779
Fix Vulkan crash when using Blur Panel in Screen Space canvas
2022-05-13 20:17:06 +02:00
Wojtek Figat
94f54abb62
Merge branch 'GoaLitiuM-fix_physx_addactor'
2022-05-13 19:17:21 +02:00
Wojtek Figat
05a7fd45c3
Merge branch 'fix_physx_addactor' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-fix_physx_addactor
2022-05-13 19:17:16 +02:00
Wojtek Figat
389dfb44de
Fix crash on macOS due to Vulkan timestamp queries error
2022-05-12 18:57:32 +02:00
Wojtek Figat
5525527ecd
Add No Results node to Content Search if nothing found
2022-05-11 19:08:01 +02:00
Wojtek Figat
650d15a665
Add Ctrl+C shortcut for content search result copy
2022-05-11 19:03:36 +02:00
Wojtek Figat
a5bcff5231
Skip assets from temporary folder in Content Search
2022-05-11 19:03:19 +02:00
Wojtek Figat
782c3a0e3e
Add Find references utility for graph parameters and methods
2022-05-09 18:10:47 +02:00
Wojtek Figat
8b1e0df222
Add **Content Search** window to searching Visual Scripts and other assets
2022-05-08 19:42:34 +02:00
Wojtek Figat
1d228d28bf
Fix pasting/duplicating nodes in Visject to call spawn event
2022-05-08 19:11:42 +02:00
3523b1a85f
Add PhysX actors to the scene immediately
2022-05-07 18:04:23 +03:00
Wojtek Figat
1acac3845e
Add support for loading Visject surfaces without Surface UI
2022-05-06 18:45:12 +02:00
Wojtek Figat
78d6fe6b50
Fix error when loading surface from not yet loaded asset
2022-05-06 18:30:49 +02:00
Wojtek Figat
4cedd0f30c
Fix scripting type search regression from 26d4ebd3d5
2022-05-06 17:37:07 +02:00
Wojtek Figat
2d27e0997f
Silence old warning
2022-05-06 17:17:54 +02:00
Wojtek Figat
21e6c2603c
Silence old warning
2022-05-06 17:16:01 +02:00
Wojtek Figat
90906baae2
Various improvements for Editor
2022-05-06 17:14:25 +02:00
Wojtek Figat
3766488114
Fix crash when loading empty json for Variant structure data
2022-05-05 18:35:05 +02:00
Wojtek Figat
7bb5ffc2a4
Fix copy pasting multi-line text into a single-line textbox
2022-05-04 20:16:29 +02:00
Wojtek Figat
ae63508049
More adjustment for content finder visibility
2022-05-04 18:37:26 +02:00
Wojtek Figat
7303377358
Reorganize Content Finder files
2022-05-04 18:15:12 +02:00
Wojtek Figat
2a4057cbc2
Add public events for Editor play mode flow
2022-05-03 23:08:47 +02:00
Wojtek Figat
bc6b70f4f9
Optimize static Visual Script event calling
2022-05-03 21:12:29 +02:00
Wojtek Figat
225cc38ea8
Add late initialization to Content Finder tool in Editor
2022-05-03 16:14:07 +02:00
6e2b854544
Set timer resolution to lowest possible value in all Windows systems
2022-05-02 20:59:07 +03:00
Wojtek Figat
1859d7c2f5
Inline Vector4 == operator manually
2022-05-01 21:48:35 +02:00
Wojtek Figat
12d960e787
Merge branch 'vector2_fix' of https://github.com/GoaLitiuM/FlaxEngine
2022-05-01 21:45:28 +02:00
Wojtek Figat
426b53e46d
Increase max samples for SSR in forward shading
2022-05-01 21:42:48 +02:00
Wojtek Figat
2935b85543
Add preserving existing value of the Visual Script parameter when changing its type
2022-05-01 21:34:21 +02:00
Wojtek Figat
26d4ebd3d5
Fixes for Visual Scripting in Editor
2022-05-01 21:11:15 +02:00
Wojtek Figat
3546793e12
Fix using null array of dictionary in Visual Script for init
2022-05-01 21:10:23 +02:00
Wojtek Figat
c5135372ca
Improve local variables displaying in Visual Script debugger
2022-05-01 20:43:02 +02:00
Wojtek Figat
eb75a3c2fb
Fix foreach loop in Visual Script to continue flow on null array or dictionary
2022-05-01 20:42:42 +02:00
Wojtek Figat
74b23d0e00
Add support for array of Visual Script objects
2022-05-01 20:42:05 +02:00
Wojtek Figat
c5bfdc66a4
Rename from a2eaab0ca3
2022-04-28 23:05:02 +02:00
Wojtek Figat
a2eaab0ca3
Split ScriptType into separate file to simply codebase
2022-04-28 22:59:24 +02:00
Wojtek Figat
d76fd634a5
Fix minor issue with Visual Script set parameter node calling flow during debugger value evaluation
2022-04-28 22:45:56 +02:00
Wojtek Figat
7e609984b4
Add TypeReference attribute to actors/scripts searching utilities for easier type picking in Visual Script
2022-04-28 22:44:56 +02:00
Wojtek Figat
158c29e598
Add **Dictionaries to Visual Scripting**
2022-04-27 22:47:54 +02:00
703152cb2f
Fix Vector2 equality comparison
2022-04-24 21:17:27 +03:00