Wojciech Figat
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a2677a25a9
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Improve env probes rendering if DDGI is enabled
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2022-07-15 16:13:36 +02:00 |
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Wojtek Figat
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a7463872a8
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Add Camera Cut on rendering view origin change (for large worlds)
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2022-06-26 19:23:28 +02:00 |
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Wojtek Figat
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134c8b99aa
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Add relative-to-camera rendering for large worlds
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2022-06-21 20:03:13 +02:00 |
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Wojtek Figat
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a881c90b2e
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Refactor engine to support double-precision vectors
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2022-06-13 00:40:32 +02:00 |
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Wojciech Figat
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4524edb899
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Fix static model registering for rendering after streaming in even if disabled
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2022-04-22 18:33:22 +02:00 |
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Wojciech Figat
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b9652949b0
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Minor improvements
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2022-04-19 17:15:54 +02:00 |
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Wojciech Figat
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3fe1e2c763
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Refactor SceneRendering to simplify actors impl of drawing flow at high level
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2022-02-22 17:06:19 +01:00 |
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Wojciech Figat
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8c2241c6dc
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Update copyright year
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2022-01-14 13:31:12 +01:00 |
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Wojtek Figat
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192af7ec14
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Refactor native core objects to simplify usage for newcomers
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2022-01-08 15:06:23 +01:00 |
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Wojtek Figat
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8938f13a0b
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Add support for compiling and running engine without C# scripting
(configurable via `EngineConfiguration.UseCSharp` in Flax.Build)
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2021-10-23 16:43:15 +02:00 |
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Wojtek Figat
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929bd2a8c8
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Add support for rendering percentage scale with upscaling to backbuffer
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2021-07-20 11:06:25 +02:00 |
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Wojtek Figat
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4d136af7dd
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Add culling and render mask check for models rendered via Custom Actors list
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2021-07-16 17:13:44 +02:00 |
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Wojtek Figat
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f5e5686853
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Optimize includes in ThreadLocal.h
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2021-07-08 00:34:49 +02:00 |
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Wojtek Figat
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623299e59f
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Add support for AssetPreview to use debug drawing if needed
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2021-06-01 10:27:30 +02:00 |
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Wojtek Figat
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4d73b271b8
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Fix some minor issues with materials previews in Editor
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2021-02-25 16:38:05 +01:00 |
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Wojtek Figat
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b193a7abc4
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Add support for binary modules with native-code only
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2021-02-25 13:01:15 +01:00 |
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Wojtek Figat
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ce9df56a97
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Fix particles view information in Editor when Game window is unused
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2021-02-19 11:23:18 +01:00 |
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Wojtek Figat
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58350c87e2
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Fix missing CharacterController bounds if controller is missing
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2021-02-08 20:20:39 +01:00 |
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Wojtek Figat
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011b5f3e51
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Add SceneRenderTask.PreRender
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2021-02-01 11:14:59 +01:00 |
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Jean-Baptiste Perrier
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03eb39afe6
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Bumping all copyright headers to 2021.
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2021-01-02 14:28:49 +01:00 |
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Wojtek Figat
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6fb9eee74c
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You're breathtaking!
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2020-12-07 23:40:54 +01:00 |
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