Commit Graph

4283 Commits

Author SHA1 Message Date
Wojtek Figat
efebb29ac0 Minor tweak for #2003 2023-12-16 12:49:39 +01:00
Wojtek Figat
c0ef2a1f58 Cleamnup code for #2020 and use internal pointer for current tracking window 2023-12-16 12:39:10 +01:00
Wojtek Figat
141bec0259 Merge branch 'fix-linuxwindow' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-fix-linuxwindow 2023-12-16 12:35:26 +01:00
Wojtek Figat
9c4857a205 Fix typo in Tag comparison function
#2081
2023-12-15 15:54:18 +01:00
Wojtek Figat
ae5fa9619b Remove TextureUtils 2023-12-14 18:23:17 +01:00
Wojtek Figat
a5e072da31 Fix importing .dds files as-isif the compressed image is too small for the engine (block size validation)
#2057
2023-12-14 17:04:47 +01:00
Wojtek Figat
df8418da25 Add more profiling events 2023-12-14 17:00:55 +01:00
Wojtek Figat
d7b17ae0a6 Fix deadlock in asset thumbnails rendering queue when texture streaming fails
#2057
2023-12-14 16:05:15 +01:00
Wojtek Figat
60202a3add Fix deadlock when loading block-compressed texture that is smaller than block size
#2057
2023-12-14 15:14:49 +01:00
Wojtek Figat
014c811903 Add PixelFormatExtensions::ComputeBlockSize 2023-12-14 15:02:13 +01:00
Wojtek Figat
b87a7d16fb Move managed code into native impl for #2063 2023-12-14 11:03:58 +01:00
Wojtek Figat
8a5a7851cf Merge branch 'boxcollider-autosize' of https://github.com/Menotdan/FlaxEngine into Menotdan-boxcollider-autosize 2023-12-14 10:49:46 +01:00
Wojtek Figat
a1e13cd2c8 Fix MissingScript to be added only when object type exists (skip for prefab instances) 2023-12-14 10:47:49 +01:00
Wojtek Figat
e0a085adfe Add support for loading prefab instance if the root was changed or deleted
#2050
2023-12-14 10:47:22 +01:00
Wojtek Figat
1874382816 Various fixes to prefabs 2023-12-13 11:05:29 +01:00
Menotdan
9454385683 Use the BoxColliderNode class for handling actor spawn events. 2023-12-12 15:46:15 -05:00
Wojtek Figat
778dd2d3f0 Fix shader file include path resolve on cache load 2023-12-11 22:55:36 +01:00
Wojtek Figat
ff195eeccb Fix deadlock in Asset.WaitForLoaded when loading task hangs in the loading queue for a main thread sync
#2057
2023-12-11 22:35:51 +01:00
Wojtek Figat
2afdb5b978 Merge branch 'fix-default-prefab-instance' of https://github.com/Menotdan/FlaxEngine into Menotdan-fix-default-prefab-instance 2023-12-11 22:06:14 +01:00
Wojtek Figat
80b5e9d02a Fix doc code example
https://forum.flaxengine.com/t/could-be-a-deprecated-document-hint-of-custompostfx-on-mainrendertask/1510
2023-12-11 19:48:06 +01:00
Wojtek Figat
ad7d7f371e Merge branch 'android-orientation' of https://github.com/Tryibion/FlaxEngine into Tryibion-android-orientation 2023-12-11 17:34:47 +01:00
Chandler Cox
4725f51431 Move android screen orientation into platform settings 2023-12-11 10:00:19 -06:00
Wojtek Figat
462eb9803f Merge branch 'master' of https://github.com/Just-Feeshy/FlaxEngine into Just-Feeshy-master 2023-12-11 16:42:49 +01:00
Wojtek Figat
2ed79c9218 Merge branch 'dd-scale' of https://github.com/Tryibion/FlaxEngine into Tryibion-dd-scale 2023-12-11 16:38:05 +01:00
Wojtek Figat
d974998528 Merge branch 'fix/swapping' of https://github.com/mtszkarbowiak/FlaxEngine into mtszkarbowiak-fix/swapping 2023-12-11 11:28:27 +01:00
Wojtek Figat
cbecd605e9 Merge branch 'Animaction' of https://github.com/NoriteSC/FlaxEngineFork into NoriteSC-Animaction 2023-12-11 11:16:01 +01:00
Menotdan
19dbd3c4e4 Add button to resize collider manually. 2023-12-09 21:00:45 -05:00
Menotdan
01b233af10 Factor out AutoResize() function for external use. Fix build regression due to unwanted import. 2023-12-09 19:57:52 -05:00
Menotdan
c895e310cb Improve box collider creation behavior to account for child actors of the collider's parent. 2023-12-09 19:19:03 -05:00
Menotdan
2f50042523 Simplify code and allow any actor as parent. 2023-12-09 17:56:09 -05:00
Menotdan
4e54e945ef Implement auto-sizing for box colliders when they are added to the scene. 2023-12-09 17:43:06 -05:00
NoriteSC
0cb064bfb3 fixed Blend Additive
problem mesh was just exploding
+ code should be faster
2023-12-09 23:41:17 +01:00
Chandler Cox
b8ce9e8c59 Scale up drop down items with text height as needed. 2023-12-08 17:01:48 -06:00
Chandler Cox
df83491313 Add ability to change default Android screen orientation. 2023-12-08 15:48:43 -06:00
Menotdan
b1cbaf7e13 Fix default prefab instance not taking into account root position. 2023-12-08 15:46:09 -05:00
Mateusz Karbowiak
f3497a2a55 Fix swapping core collections 2023-12-08 20:50:52 +01:00
Mateusz Karbowiak
86fbf05b09 Fix general swapping function 2023-12-08 20:49:47 +01:00
Diego Fonseca
c17ff3926a Update Time.cpp 2023-12-08 14:35:10 -05:00
Diego Fonseca
4707f98fab Update Time.cpp 2023-12-08 14:13:50 -05:00
Chandler Cox
a32effff1c add missing result in texture tool 2023-12-08 09:44:40 -06:00
Chandler Cox
f346dbc9bf add comment 2023-12-08 09:39:21 -06:00
Chandler Cox
f24b335c45 Add invert green channel option to texture tool. 2023-12-08 09:19:05 -06:00
Wojtek Figat
c3b6dd9884 Merge branch 'bt_infinite_loop' of https://github.com/Menotdan/FlaxEngine into Menotdan-bt_infinite_loop 2023-12-08 10:34:33 +01:00
Wojtek Figat
f7e9465ce8 Avoid memory alloc #2042 2023-12-08 10:29:22 +01:00
Wojtek Figat
73a3e147ca Merge branch 'add-blend-anim-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-add-blend-anim-fix 2023-12-08 10:26:34 +01:00
Menotdan
629ebacd64 Hide loop count options if "Infinite Loop" is checked. 2023-12-08 02:01:13 -05:00
Chandler Cox
a6a94d5f77 2nd pass on additive blend math. 2023-12-08 00:59:41 -06:00
Menotdan
4a50111f9b Add infinite loop to behavior tree loop decorator. 2023-12-08 01:46:55 -05:00
Chandler Cox
91033a6468 Simplify 2023-12-07 20:51:24 -06:00
Chandler Cox
73074b6e44 Enable Transform Lerp 2023-12-07 20:31:18 -06:00