Wojtek Figat
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efebb29ac0
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Minor tweak for #2003
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2023-12-16 12:49:39 +01:00 |
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Wojtek Figat
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c0ef2a1f58
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Cleamnup code for #2020 and use internal pointer for current tracking window
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2023-12-16 12:39:10 +01:00 |
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Wojtek Figat
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141bec0259
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Merge branch 'fix-linuxwindow' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-fix-linuxwindow
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2023-12-16 12:35:26 +01:00 |
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Wojtek Figat
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9c4857a205
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Fix typo in Tag comparison function
#2081
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2023-12-15 15:54:18 +01:00 |
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Wojtek Figat
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ae5fa9619b
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Remove TextureUtils
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2023-12-14 18:23:17 +01:00 |
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Wojtek Figat
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a5e072da31
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Fix importing .dds files as-isif the compressed image is too small for the engine (block size validation)
#2057
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2023-12-14 17:04:47 +01:00 |
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Wojtek Figat
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df8418da25
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Add more profiling events
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2023-12-14 17:00:55 +01:00 |
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Wojtek Figat
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d7b17ae0a6
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Fix deadlock in asset thumbnails rendering queue when texture streaming fails
#2057
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2023-12-14 16:05:15 +01:00 |
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Wojtek Figat
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60202a3add
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Fix deadlock when loading block-compressed texture that is smaller than block size
#2057
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2023-12-14 15:14:49 +01:00 |
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Wojtek Figat
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014c811903
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Add PixelFormatExtensions::ComputeBlockSize
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2023-12-14 15:02:13 +01:00 |
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Wojtek Figat
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b87a7d16fb
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Move managed code into native impl for #2063
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2023-12-14 11:03:58 +01:00 |
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Wojtek Figat
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8a5a7851cf
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Merge branch 'boxcollider-autosize' of https://github.com/Menotdan/FlaxEngine into Menotdan-boxcollider-autosize
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2023-12-14 10:49:46 +01:00 |
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Wojtek Figat
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a1e13cd2c8
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Fix MissingScript to be added only when object type exists (skip for prefab instances)
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2023-12-14 10:47:49 +01:00 |
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Wojtek Figat
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e0a085adfe
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Add support for loading prefab instance if the root was changed or deleted
#2050
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2023-12-14 10:47:22 +01:00 |
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Wojtek Figat
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1874382816
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Various fixes to prefabs
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2023-12-13 11:05:29 +01:00 |
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Menotdan
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9454385683
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Use the BoxColliderNode class for handling actor spawn events.
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2023-12-12 15:46:15 -05:00 |
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Wojtek Figat
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778dd2d3f0
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Fix shader file include path resolve on cache load
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2023-12-11 22:55:36 +01:00 |
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Wojtek Figat
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ff195eeccb
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Fix deadlock in Asset.WaitForLoaded when loading task hangs in the loading queue for a main thread sync
#2057
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2023-12-11 22:35:51 +01:00 |
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Wojtek Figat
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2afdb5b978
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Merge branch 'fix-default-prefab-instance' of https://github.com/Menotdan/FlaxEngine into Menotdan-fix-default-prefab-instance
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2023-12-11 22:06:14 +01:00 |
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Wojtek Figat
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80b5e9d02a
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Fix doc code example
https://forum.flaxengine.com/t/could-be-a-deprecated-document-hint-of-custompostfx-on-mainrendertask/1510
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2023-12-11 19:48:06 +01:00 |
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Wojtek Figat
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ad7d7f371e
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Merge branch 'android-orientation' of https://github.com/Tryibion/FlaxEngine into Tryibion-android-orientation
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2023-12-11 17:34:47 +01:00 |
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Chandler Cox
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4725f51431
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Move android screen orientation into platform settings
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2023-12-11 10:00:19 -06:00 |
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Wojtek Figat
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462eb9803f
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Merge branch 'master' of https://github.com/Just-Feeshy/FlaxEngine into Just-Feeshy-master
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2023-12-11 16:42:49 +01:00 |
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Wojtek Figat
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2ed79c9218
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Merge branch 'dd-scale' of https://github.com/Tryibion/FlaxEngine into Tryibion-dd-scale
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2023-12-11 16:38:05 +01:00 |
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Wojtek Figat
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d974998528
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Merge branch 'fix/swapping' of https://github.com/mtszkarbowiak/FlaxEngine into mtszkarbowiak-fix/swapping
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2023-12-11 11:28:27 +01:00 |
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Wojtek Figat
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cbecd605e9
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Merge branch 'Animaction' of https://github.com/NoriteSC/FlaxEngineFork into NoriteSC-Animaction
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2023-12-11 11:16:01 +01:00 |
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Menotdan
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19dbd3c4e4
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Add button to resize collider manually.
|
2023-12-09 21:00:45 -05:00 |
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Menotdan
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01b233af10
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Factor out AutoResize() function for external use. Fix build regression due to unwanted import.
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2023-12-09 19:57:52 -05:00 |
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Menotdan
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c895e310cb
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Improve box collider creation behavior to account for child actors of the collider's parent.
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2023-12-09 19:19:03 -05:00 |
|
Menotdan
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2f50042523
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Simplify code and allow any actor as parent.
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2023-12-09 17:56:09 -05:00 |
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Menotdan
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4e54e945ef
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Implement auto-sizing for box colliders when they are added to the scene.
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2023-12-09 17:43:06 -05:00 |
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NoriteSC
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0cb064bfb3
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fixed Blend Additive
problem mesh was just exploding
+ code should be faster
|
2023-12-09 23:41:17 +01:00 |
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Chandler Cox
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b8ce9e8c59
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Scale up drop down items with text height as needed.
|
2023-12-08 17:01:48 -06:00 |
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Chandler Cox
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df83491313
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Add ability to change default Android screen orientation.
|
2023-12-08 15:48:43 -06:00 |
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Menotdan
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b1cbaf7e13
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Fix default prefab instance not taking into account root position.
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2023-12-08 15:46:09 -05:00 |
|
Mateusz Karbowiak
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f3497a2a55
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Fix swapping core collections
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2023-12-08 20:50:52 +01:00 |
|
Mateusz Karbowiak
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86fbf05b09
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Fix general swapping function
|
2023-12-08 20:49:47 +01:00 |
|
Diego Fonseca
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c17ff3926a
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Update Time.cpp
|
2023-12-08 14:35:10 -05:00 |
|
Diego Fonseca
|
4707f98fab
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Update Time.cpp
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2023-12-08 14:13:50 -05:00 |
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Chandler Cox
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a32effff1c
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add missing result in texture tool
|
2023-12-08 09:44:40 -06:00 |
|
Chandler Cox
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f346dbc9bf
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add comment
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2023-12-08 09:39:21 -06:00 |
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Chandler Cox
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f24b335c45
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Add invert green channel option to texture tool.
|
2023-12-08 09:19:05 -06:00 |
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Wojtek Figat
|
c3b6dd9884
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Merge branch 'bt_infinite_loop' of https://github.com/Menotdan/FlaxEngine into Menotdan-bt_infinite_loop
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2023-12-08 10:34:33 +01:00 |
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Wojtek Figat
|
f7e9465ce8
|
Avoid memory alloc #2042
|
2023-12-08 10:29:22 +01:00 |
|
Wojtek Figat
|
73a3e147ca
|
Merge branch 'add-blend-anim-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-add-blend-anim-fix
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2023-12-08 10:26:34 +01:00 |
|
Menotdan
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629ebacd64
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Hide loop count options if "Infinite Loop" is checked.
|
2023-12-08 02:01:13 -05:00 |
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Chandler Cox
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a6a94d5f77
|
2nd pass on additive blend math.
|
2023-12-08 00:59:41 -06:00 |
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Menotdan
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4a50111f9b
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Add infinite loop to behavior tree loop decorator.
|
2023-12-08 01:46:55 -05:00 |
|
Chandler Cox
|
91033a6468
|
Simplify
|
2023-12-07 20:51:24 -06:00 |
|
Chandler Cox
|
73074b6e44
|
Enable Transform Lerp
|
2023-12-07 20:31:18 -06:00 |
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