Commit Graph

4187 Commits

Author SHA1 Message Date
Wojtek Figat
06ad316f94 Update to .NET 8 2023-11-26 15:09:46 +01:00
Wojtek Figat
76f5712c79 Merge remote-tracking branch 'origin/1.7' into 1.8
# Conflicts:
#	Flax.flaxproj
2023-11-25 23:36:56 +01:00
Wojtek Figat
b3a18883ca Fix iOS startup 2023-11-25 21:46:22 +01:00
Wojtek Figat
2cef368282 Update missing unmanaged function callback error message 2023-11-24 21:45:59 +01:00
Wojtek Figat
91629d7a28 Merge branch 'master' of https://github.com/HydrogenC/FlaxEngine into HydrogenC-master 2023-11-24 15:00:34 +01:00
nothingTVatYT
297cdc5bfd Merge branch 'FlaxEngine:master' into master 2023-11-24 11:28:58 +01:00
Wojtek Figat
f61f35b259 Fix compilation regression 2023-11-24 10:53:07 +01:00
Wojtek Figat
aa1b779463 Fix Win32CriticalSection to use spin count of 4000 instead of just 100
#1930
2023-11-24 10:25:46 +01:00
Wojtek Figat
359d4ba8ef More refactoring to 6cf7d49a10 for better assets loading
#1930
2023-11-24 10:25:21 +01:00
Wojtek Figat
6cf7d49a10 Fix crash during asset loading due to potential threading issue when 2 threads load the same asset
#1930
2023-11-23 17:54:50 +01:00
Wojtek Figat
d5075d845c Fix content storage usage with relative paths
#1966
2023-11-23 17:37:55 +01:00
ExMatics HydrogenC
5b7a3f9700 Show skeleton when entering skeleton tab 2023-11-22 21:52:07 +08:00
Wojtek Figat
0db259e300 Add CustomScenes feature to draw a fixed set of scenes within SceneRenderTask 2023-11-21 12:24:55 +01:00
Wojtek Figat
5fb82dd290 Merge branch 'master' of https://github.com/HydrogenC/FlaxEngine into HydrogenC-master 2023-11-21 11:27:18 +01:00
Wojtek Figat
ea81ac6a71 Fix crash in Multi Blend 2D node in Anim Graph when using single animation on a triangle 2023-11-21 11:10:05 +01:00
Wojtek Figat
4e37aafe6a Fix BT logic flow when start/stopping behavior 2023-11-21 00:01:46 +01:00
Wojtek Figat
9a091799fc Fix crash when debugging BT node state while tree is not running 2023-11-21 00:00:43 +01:00
nothingTVatYT
da0dc7f11c Merge branch 'FlaxEngine:master' into master 2023-11-20 11:46:53 +01:00
Wojtek Figat
aa4e1222d7 Merge remote-tracking branch 'origin/master' into 1.8 2023-11-20 11:16:07 +01:00
Wojtek Figat
98012eb192 Minor improvements 2023-11-20 11:07:45 +01:00
Wojtek Figat
201a1f0264 Fix PostFx settings in Graphics Settings to be only used when checked as override 2023-11-19 22:10:11 +01:00
Wojtek Figat
d90a0aa3f4 Fix missing initialization of scene objects added from prefab
#1924
2023-11-19 20:26:14 +01:00
Wojtek Figat
4e190c2e3c Add decoding stack trace function names on Apple platforms 2023-11-19 18:04:24 +01:00
nothingTVatYT
6dcfe32979 Merge branch 'FlaxEngine:master' into master 2023-11-19 12:38:03 +01:00
Wojtek Figat
389bf89e2a Add GetStackFrames on Android 2023-11-19 11:07:44 +01:00
Wojtek Figat
31aafeb0d1 Add GetStackFrames and IsDebuggerPresent on Linux 2023-11-19 11:04:10 +01:00
ExMatics HydrogenC
ddcb792767 Improve documentation 2023-11-19 17:07:42 +08:00
ExMatics HydrogenC
8bcb984180 Implement SetNodeTransform 2023-11-19 17:02:07 +08:00
nothingTVatYT
038a4e6f90 Merge branch 'FlaxEngine:master' into master 2023-11-19 00:44:50 +01:00
Wojtek Figat
e76fffc95a Improve performance of 06c56d0a4b 2023-11-18 23:59:30 +01:00
Wojtek Figat
06c56d0a4b Fix bug when spawning new prefab objects during scene load due to regression in async scene init 2023-11-18 23:46:42 +01:00
nothingTVatYT
6c32e4a842 force DeepClone() to use runtime class 2023-11-18 05:34:34 +01:00
Wojtek Figat
f77f8fbb39 Fix regression from d9b90c9520 2023-11-17 16:15:43 +01:00
Wojtek Figat
15aaf5043a Fix scenes reload feature to check if can do it, properly use async in play mode and ask for save if scene is modified
#1740
2023-11-17 14:07:33 +01:00
Wojtek Figat
b7f2196784 Fix missing script replacement if data has object id that doesn't match current parent
#1924
2023-11-17 14:02:40 +01:00
Wojtek Figat
d9b90c9520 Fix crash in MissingScript if script is still missing after deserialization
#1924
2023-11-17 13:50:18 +01:00
Wojtek Figat
e177aec5fa Codestyle 2023-11-17 12:19:54 +01:00
Wojtek Figat
a1ef635a2c Merge branch 'MathLib' of https://github.com/NoriteSC/FlaxEngineFork into NoriteSC-MathLib 2023-11-17 12:17:11 +01:00
Wojtek Figat
027fcbfd36 6Merge branch 'fix-navigation-crash' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-fix-navigation-crash 2023-11-16 16:16:07 +01:00
Wojtek Figat
bec878cc11 Fix crashes in various dictionary usages caused by duplicated keys
#1925 #1924
2023-11-16 15:47:42 +01:00
Wojtek Figat
f0865c3989 Fix crash in Global Surface Atlas when dirty object is missing 2023-11-16 14:18:29 +01:00
Wojtek Figat
9738fd4354 Fix crash on hot-reload in Editor due to leftover scripting events in ScriptingEvents::EventsTable
#1925
2023-11-16 14:09:05 +01:00
Wojtek Figat
d33bf2fa6a Update docs comments based on https://github.com/FlaxEngine/FlaxDocs/pull/127 2023-11-16 13:55:45 +01:00
NoriteSC
307129b4a1 added c++ PingPong and flipped sheer 2023-11-16 11:50:44 +01:00
Wojtek Figat
1bb68f2c0c Merge remote-tracking branch 'origin/master' into 1.8 2023-11-16 10:31:13 +01:00
Wojtek Figat
640f380237 Add OutputName to Build Settings for game output exe/package renaming
#1174
2023-11-16 10:29:58 +01:00
Wojtek Figat
ee6a311406 Add support for building engine target as shared library on all platforms 2023-11-15 22:56:23 +01:00
Mr. Capybara
6aea001e94 Remove unnecessary check 2023-11-15 12:49:20 -03:00
Wojtek Figat
2555b07edf Merge branch 'dotnet8_rollforward_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet8_rollforward_fix 2023-11-15 11:44:21 +01:00
Mr. Capybara
d533cf554a Avoid crash when try build navmesh with null scene 2023-11-14 14:47:35 -04:00