Wojtek Figat
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06ad316f94
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Update to .NET 8
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2023-11-26 15:09:46 +01:00 |
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Wojtek Figat
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76f5712c79
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Merge remote-tracking branch 'origin/1.7' into 1.8
# Conflicts:
# Flax.flaxproj
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2023-11-25 23:36:56 +01:00 |
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Wojtek Figat
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b3a18883ca
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Fix iOS startup
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2023-11-25 21:46:22 +01:00 |
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Wojtek Figat
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2cef368282
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Update missing unmanaged function callback error message
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2023-11-24 21:45:59 +01:00 |
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Wojtek Figat
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91629d7a28
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Merge branch 'master' of https://github.com/HydrogenC/FlaxEngine into HydrogenC-master
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2023-11-24 15:00:34 +01:00 |
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nothingTVatYT
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297cdc5bfd
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Merge branch 'FlaxEngine:master' into master
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2023-11-24 11:28:58 +01:00 |
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Wojtek Figat
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f61f35b259
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Fix compilation regression
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2023-11-24 10:53:07 +01:00 |
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Wojtek Figat
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aa1b779463
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Fix Win32CriticalSection to use spin count of 4000 instead of just 100
#1930
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2023-11-24 10:25:46 +01:00 |
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Wojtek Figat
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359d4ba8ef
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More refactoring to 6cf7d49a10 for better assets loading
#1930
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2023-11-24 10:25:21 +01:00 |
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Wojtek Figat
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6cf7d49a10
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Fix crash during asset loading due to potential threading issue when 2 threads load the same asset
#1930
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2023-11-23 17:54:50 +01:00 |
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Wojtek Figat
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d5075d845c
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Fix content storage usage with relative paths
#1966
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2023-11-23 17:37:55 +01:00 |
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ExMatics HydrogenC
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5b7a3f9700
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Show skeleton when entering skeleton tab
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2023-11-22 21:52:07 +08:00 |
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Wojtek Figat
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0db259e300
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Add CustomScenes feature to draw a fixed set of scenes within SceneRenderTask
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2023-11-21 12:24:55 +01:00 |
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Wojtek Figat
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5fb82dd290
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Merge branch 'master' of https://github.com/HydrogenC/FlaxEngine into HydrogenC-master
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2023-11-21 11:27:18 +01:00 |
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Wojtek Figat
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ea81ac6a71
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Fix crash in Multi Blend 2D node in Anim Graph when using single animation on a triangle
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2023-11-21 11:10:05 +01:00 |
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Wojtek Figat
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4e37aafe6a
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Fix BT logic flow when start/stopping behavior
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2023-11-21 00:01:46 +01:00 |
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Wojtek Figat
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9a091799fc
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Fix crash when debugging BT node state while tree is not running
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2023-11-21 00:00:43 +01:00 |
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nothingTVatYT
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da0dc7f11c
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Merge branch 'FlaxEngine:master' into master
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2023-11-20 11:46:53 +01:00 |
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Wojtek Figat
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aa4e1222d7
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Merge remote-tracking branch 'origin/master' into 1.8
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2023-11-20 11:16:07 +01:00 |
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Wojtek Figat
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98012eb192
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Minor improvements
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2023-11-20 11:07:45 +01:00 |
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Wojtek Figat
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201a1f0264
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Fix PostFx settings in Graphics Settings to be only used when checked as override
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2023-11-19 22:10:11 +01:00 |
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Wojtek Figat
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d90a0aa3f4
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Fix missing initialization of scene objects added from prefab
#1924
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2023-11-19 20:26:14 +01:00 |
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Wojtek Figat
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4e190c2e3c
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Add decoding stack trace function names on Apple platforms
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2023-11-19 18:04:24 +01:00 |
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nothingTVatYT
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6dcfe32979
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Merge branch 'FlaxEngine:master' into master
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2023-11-19 12:38:03 +01:00 |
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Wojtek Figat
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389bf89e2a
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Add GetStackFrames on Android
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2023-11-19 11:07:44 +01:00 |
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Wojtek Figat
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31aafeb0d1
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Add GetStackFrames and IsDebuggerPresent on Linux
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2023-11-19 11:04:10 +01:00 |
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ExMatics HydrogenC
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ddcb792767
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Improve documentation
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2023-11-19 17:07:42 +08:00 |
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ExMatics HydrogenC
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8bcb984180
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Implement SetNodeTransform
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2023-11-19 17:02:07 +08:00 |
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nothingTVatYT
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038a4e6f90
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Merge branch 'FlaxEngine:master' into master
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2023-11-19 00:44:50 +01:00 |
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Wojtek Figat
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e76fffc95a
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Improve performance of 06c56d0a4b
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2023-11-18 23:59:30 +01:00 |
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Wojtek Figat
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06c56d0a4b
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Fix bug when spawning new prefab objects during scene load due to regression in async scene init
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2023-11-18 23:46:42 +01:00 |
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nothingTVatYT
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6c32e4a842
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force DeepClone() to use runtime class
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2023-11-18 05:34:34 +01:00 |
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Wojtek Figat
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f77f8fbb39
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Fix regression from d9b90c9520
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2023-11-17 16:15:43 +01:00 |
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Wojtek Figat
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15aaf5043a
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Fix scenes reload feature to check if can do it, properly use async in play mode and ask for save if scene is modified
#1740
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2023-11-17 14:07:33 +01:00 |
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Wojtek Figat
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b7f2196784
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Fix missing script replacement if data has object id that doesn't match current parent
#1924
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2023-11-17 14:02:40 +01:00 |
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Wojtek Figat
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d9b90c9520
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Fix crash in MissingScript if script is still missing after deserialization
#1924
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2023-11-17 13:50:18 +01:00 |
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Wojtek Figat
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e177aec5fa
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Codestyle
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2023-11-17 12:19:54 +01:00 |
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Wojtek Figat
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a1ef635a2c
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Merge branch 'MathLib' of https://github.com/NoriteSC/FlaxEngineFork into NoriteSC-MathLib
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2023-11-17 12:17:11 +01:00 |
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Wojtek Figat
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027fcbfd36
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6Merge branch 'fix-navigation-crash' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-fix-navigation-crash
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2023-11-16 16:16:07 +01:00 |
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Wojtek Figat
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bec878cc11
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Fix crashes in various dictionary usages caused by duplicated keys
#1925 #1924
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2023-11-16 15:47:42 +01:00 |
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Wojtek Figat
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f0865c3989
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Fix crash in Global Surface Atlas when dirty object is missing
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2023-11-16 14:18:29 +01:00 |
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Wojtek Figat
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9738fd4354
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Fix crash on hot-reload in Editor due to leftover scripting events in ScriptingEvents::EventsTable
#1925
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2023-11-16 14:09:05 +01:00 |
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Wojtek Figat
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d33bf2fa6a
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Update docs comments based on https://github.com/FlaxEngine/FlaxDocs/pull/127
|
2023-11-16 13:55:45 +01:00 |
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NoriteSC
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307129b4a1
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added c++ PingPong and flipped sheer
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2023-11-16 11:50:44 +01:00 |
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Wojtek Figat
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1bb68f2c0c
|
Merge remote-tracking branch 'origin/master' into 1.8
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2023-11-16 10:31:13 +01:00 |
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Wojtek Figat
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640f380237
|
Add OutputName to Build Settings for game output exe/package renaming
#1174
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2023-11-16 10:29:58 +01:00 |
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Wojtek Figat
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ee6a311406
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Add support for building engine target as shared library on all platforms
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2023-11-15 22:56:23 +01:00 |
|
Mr. Capybara
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6aea001e94
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Remove unnecessary check
|
2023-11-15 12:49:20 -03:00 |
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Wojtek Figat
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2555b07edf
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Merge branch 'dotnet8_rollforward_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet8_rollforward_fix
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2023-11-15 11:44:21 +01:00 |
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Mr. Capybara
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d533cf554a
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Avoid crash when try build navmesh with null scene
|
2023-11-14 14:47:35 -04:00 |
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