Commit Graph

12486 Commits

Author SHA1 Message Date
Wojtek Figat
f25e9f262a Merge branch 'VitaminCpp-replication_hashing_fix' 2025-12-14 22:48:09 +01:00
Wojtek Figat
ee51077f49 Merge branch 'replication_hashing_fix' of https://github.com/VitaminCpp/FlaxEngine into VitaminCpp-replication_hashing_fix 2025-12-14 22:43:58 +01:00
Wojtek Figat
950e958a58 Merge branch 'VitaminCpp-hash_set_crash_fix' 2025-12-14 22:41:11 +01:00
Wojtek Figat
5fdbed2b56 Minor codestyle adjustments 2025-12-14 22:41:00 +01:00
Wojtek Figat
4846d4b024 Merge branch 'hash_set_crash_fix' of https://github.com/VitaminCpp/FlaxEngine into VitaminCpp-hash_set_crash_fix 2025-12-14 21:52:40 +01:00
Wojtek Figat
5e5293bf7b Merge branch 'GoaLitiuM-oob_write_fix' 2025-12-14 21:31:42 +01:00
Wojtek Figat
d88477dcae Merge branch 'oob_write_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-oob_write_fix 2025-12-14 21:31:37 +01:00
Wojtek Figat
bd58bd91b4 Merge branch 'ThePhantomMask-AddDropdownHighlightedColor' 2025-12-13 23:14:47 +01:00
Wojtek Figat
7ce0d88bdc Merge branch 'AddDropdownHighlightedColor' of https://github.com/ThePhantomMask/FlaxEngine into ThePhantomMask-AddDropdownHighlightedColor 2025-12-13 23:14:09 +01:00
Wojtek Figat
98bb2d40d6 Merge branch 'Inertia-Squared-hyprland-fix' 2025-12-13 23:13:30 +01:00
Wojtek Figat
f4bc620bbd Merge branch 'hyprland-fix' of https://github.com/Inertia-Squared/FlaxEngine into Inertia-Squared-hyprland-fix 2025-12-13 23:13:26 +01:00
Wojtek Figat
0313bf32c9 Merge branch 'AcidicVoid-master' 2025-12-13 23:11:05 +01:00
Wojtek Figat
0c887cd29e Use fix from #3830 in particle and anim graphs too 2025-12-13 23:11:01 +01:00
Wojtek Figat
5bd9bce634 Merge branch 'master' of https://github.com/AcidicVoid/FlaxEngine into AcidicVoid-master 2025-12-13 23:08:01 +01:00
Wojtek Figat
2a53d0a462 Fix crash on Visual Script missing asset ref after hot-reload in Editor
#3823
2025-12-13 02:10:41 +01:00
82bd915274 Fix out-of-bounds write while parsing command-line arguments 2025-12-12 14:47:15 +02:00
Wojtek Figat
71391cf1cc Fix deprecated tag placement 2025-12-11 16:38:28 +01:00
Wojtek Figat
b5286af526 Attempt to fix regression from 32bd72fecd 2025-12-11 14:48:18 +01:00
Wojtek Figat
9f07a2a54e Attempt to fix regression from 32bd72fecd 2025-12-10 18:58:43 +01:00
Wojtek Figat
c39c642b60 Add safety check for invalid math values in shader graph generation 2025-12-10 17:39:18 +01:00
Wojtek Figat
02cff3973a Bump up engine version 2025-12-10 15:01:53 +01:00
Wojtek Figat
a63b97d31d Add stripping DXIL debug data from the shader cache when not used 2025-12-10 14:58:12 +01:00
Wojtek Figat
ca52122656 Fix validation error on Windows for textures but optimize buffers instead 2025-12-10 14:53:51 +01:00
Wojtek Figat
20a7fcf6a0 Add profiler wait event for GPU wait on D3D12 2025-12-10 13:01:24 +01:00
Wojtek Figat
43665aa7eb Rename GPUContext::ClearState to ResetState for constentency 2025-12-10 13:00:59 +01:00
Wojtek Figat
3b9b49950c Fixes for Xbox One 2025-12-10 09:48:47 +01:00
Wojtek Figat
0a8752ec0a Fix cross-building building engine with separate executable and library for Unix platforms on Windows 2025-12-10 09:48:27 +01:00
Wojtek Figat
47685dc2be Merge branch 'VitaminCpp-missing_move_semantics_fix' 2025-12-09 10:00:55 +01:00
Wojtek Figat
517ee5bb25 Merge branch 'missing_move_semantics_fix' of https://github.com/VitaminCpp/FlaxEngine into VitaminCpp-missing_move_semantics_fix 2025-12-09 10:00:51 +01:00
Wojtek Figat
3ab01d3576 Merge branch 'VitaminCpp-minor_mem_layout_opt' 2025-12-09 10:00:20 +01:00
Wojtek Figat
31b6d4d658 Merge branch 'minor_mem_layout_opt' of https://github.com/VitaminCpp/FlaxEngine into VitaminCpp-minor_mem_layout_opt 2025-12-09 10:00:16 +01:00
Wojtek Figat
08f840d642 Merge branch 'Tryibion-fix-exception-reload' 2025-12-09 09:59:56 +01:00
Wojtek Figat
776b6259cd Merge branch 'fix-exception-reload' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-exception-reload 2025-12-09 09:59:34 +01:00
Wojtek Figat
5c81c71116 Move constant buffer init for instanced draws only, others do it in all paths 2025-12-09 09:51:53 +01:00
Wojtek Figat
188b635ea0 Merge remote-tracking branch 'origin/master' 2025-12-09 09:48:05 +01:00
Wojtek Figat
56066a3212 Porting to a famous blue platform 2025-12-08 14:41:55 -08:00
Phantom
ed50ce9c90 Change Dropdown's EditorOrder from 2023 to 2024 2025-12-07 18:48:16 +01:00
Phantom
a7e77f6e21 Update CreatePopupItem method
-Modify the `TextColour` property to use a dynamic value based on `TextColour` multiplied by `0.9f` instead of a fixed value (`Colour.White * 0.9f`).
-Modify the `TextColourHighlighted` property to use the dynamic value of `TextColourHighlighted` instead of a fixed value (`Colour.White`).
2025-12-07 18:23:38 +01:00
Phantom
56278b17ee Add Text Color Highlighted on Dropdown 2025-12-07 16:53:43 +01:00
Wojtek Figat
bd78db72b9 Add Mono AOT dynamic module preloading to speed up startup time 2025-12-05 03:46:28 -08:00
Wojtek Figat
32bd72fecd Minor fix to the game cooker assets summary log of a single asset 2025-12-04 23:51:07 +01:00
Wojtek Figat
3a798a70fa Fix collections capacity growing to use the closest power of two
Capacity was incorrectly 2x larger than needed.
Added unit test to ensure it stays correct.
2025-12-04 23:29:15 +01:00
Wojtek Figat
02429266b1 Fix Array::RemoveAtKeepOrder to avoid memory override with large mem copy 2025-12-03 05:03:21 -08:00
Wojtek Figat
77aea0c69c Fix fatal error reporting from multiple therads to sync and properly log (eg. out of memory) 2025-12-01 08:18:54 -08:00
Inertia
6a3ce862cb - Add X11 Class hints for easy hooking by WMs for window-specific rules (required to fix some bugs in WMs like Hyprland) 2025-12-01 11:19:35 +11:00
Wojtek Figat
93217da619 Add option to merge vertex layout with reference order maintained 2025-11-29 15:04:11 -08:00
VitaminCpp
63def54dad Merge branch 'FlaxEngine:master' into hash_set_crash_fix 2025-11-28 15:55:15 +01:00
Michael Herzog
00f9a28729 Fixed HashSet compaction count after mid-compact growth
Ensure HashSetBase::Compact() preserves _elementsCount even when EnsureCapacity() triggers during compaction. The growth path resets the counter; we now cache the original count and restore it after moving all buckets so Count() stays correct in heavy-collision scenarios.
2025-11-28 15:51:57 +01:00
Michael Herzog
56beca0db4 Fixed network replicated-object deduplication by hashing/equality on ObjectId
Aligned NetworkReplicatedObject equality with its hash (compare ObjectId, not pointer).
2025-11-27 23:28:17 +01:00
Alex Ray
64cd898a65 Bypassing Call Logic in Editor Preview 2025-11-27 18:09:11 +01:00