Commit Graph

21 Commits

Author SHA1 Message Date
Wojtek Figat
f323fdb592 Add and use Max Mesh Position Error to Build Settings for automatic mesh vertex positions storage 2025-09-12 17:53:14 +02:00
Wojtek Figat
9c3fd052cd Remove copyright year from source files and update to 2025 2025-04-07 19:22:21 +02:00
Wojtek Figat
db15f6f08a Add For Distribution to be enabled by default in Release builds
#2571
2024-05-08 18:48:55 +02:00
Wojtek Figat
53bd576ade Fix game settings serialization bug 2024-02-28 02:05:26 +01:00
Wojtek Figat
14902dc29e Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
#	Flax.flaxproj
2024-02-26 19:49:39 +01:00
Wojtek Figat
859c420d76 Update year in copyright note 2024-02-26 19:00:48 +01:00
Wojtek Figat
640f380237 Add OutputName to Build Settings for game output exe/package renaming
#1174
2023-11-16 10:29:58 +01:00
Wojtek Figat
702356f1e4 Missing change for c01614b8f5 and regression from 88eca13eb3 2023-10-13 16:58:02 +02:00
Wojtek Figat
88eca13eb3 Add default font bundling (optional) and setup UI Style to match editor logic
#641
2023-10-12 22:28:40 +02:00
Wojtek Figat
03b16875c7 Add SkipUnusedDotnetLibsPackaging to build settings for optional whole C# stdlib packaging 2023-04-03 18:03:28 +02:00
Wojtek Figat
e00bf92f05 Add .Net Runtime deployment for cooked game 2023-03-13 10:23:42 +01:00
Wojciech Figat
a7e428a21c Merge branch 'master' into 1.5
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/GI/GlobalSurfaceAtlas.flax
#	Content/Shaders/TAA.flax
#	Content/Shaders/VolumetricFog.flax
#	Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
#	Source/Engine/Core/Config/GraphicsSettings.cpp
#	Source/Engine/Engine/PostProcessEffect.cs
#	Source/Engine/Graphics/GPUResourcesCollection.cpp
#	Source/Engine/Graphics/GPUResourcesCollection.h
#	Source/Engine/Graphics/PostProcessBase.h
#	Source/FlaxEngine.Gen.cs
2023-01-10 15:37:55 +01:00
Wojciech Figat
9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
Wojciech Figat
eae8fd7ef9 Add AdditionalScenes to BuildSettings 2022-12-02 10:05:32 +01:00
Wojciech Figat
8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
Wojtek Figat
0f01683c06 Fix build settings limits 2021-06-01 15:49:02 +02:00
Wojtek Figat
be319c446d Refactor settings types to use scripting API 2021-01-05 14:14:34 +01:00
Wojtek Figat
cc8e78b505 Merge remote-tracking branch 'origin/master' into navigation-features
# Conflicts:
#	Source/Editor/Content/Settings/NavigationSettings.cs
#	Source/Engine/Engine/PhysicalMaterial.cs
#	Source/Tools/Flax.Build/Bindings/BindingsGenerator.Api.cs
2021-01-04 14:31:56 +01:00
Jean-Baptiste Perrier
03eb39afe6 Bumping all copyright headers to 2021. 2021-01-02 14:28:49 +01:00
Wojtek Figat
cea1a67749 Refactor game settings to support using API bindings 2020-12-21 14:53:27 +01:00
Wojtek Figat
6fb9eee74c You're breathtaking! 2020-12-07 23:40:54 +01:00