Wojtek Figat
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f323fdb592
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Add and use Max Mesh Position Error to Build Settings for automatic mesh vertex positions storage
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2025-09-12 17:53:14 +02:00 |
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Wojtek Figat
|
9c3fd052cd
|
Remove copyright year from source files and update to 2025
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2025-04-07 19:22:21 +02:00 |
|
Wojtek Figat
|
db15f6f08a
|
Add For Distribution to be enabled by default in Release builds
#2571
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2024-05-08 18:48:55 +02:00 |
|
Wojtek Figat
|
53bd576ade
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Fix game settings serialization bug
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2024-02-28 02:05:26 +01:00 |
|
Wojtek Figat
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14902dc29e
|
Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
# Flax.flaxproj
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2024-02-26 19:49:39 +01:00 |
|
Wojtek Figat
|
859c420d76
|
Update year in copyright note
|
2024-02-26 19:00:48 +01:00 |
|
Wojtek Figat
|
640f380237
|
Add OutputName to Build Settings for game output exe/package renaming
#1174
|
2023-11-16 10:29:58 +01:00 |
|
Wojtek Figat
|
702356f1e4
|
Missing change for c01614b8f5 and regression from 88eca13eb3
|
2023-10-13 16:58:02 +02:00 |
|
Wojtek Figat
|
88eca13eb3
|
Add default font bundling (optional) and setup UI Style to match editor logic
#641
|
2023-10-12 22:28:40 +02:00 |
|
Wojtek Figat
|
03b16875c7
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Add SkipUnusedDotnetLibsPackaging to build settings for optional whole C# stdlib packaging
|
2023-04-03 18:03:28 +02:00 |
|
Wojtek Figat
|
e00bf92f05
|
Add .Net Runtime deployment for cooked game
|
2023-03-13 10:23:42 +01:00 |
|
Wojciech Figat
|
a7e428a21c
|
Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
|
2023-01-10 15:37:55 +01:00 |
|
Wojciech Figat
|
9626e9bbb6
|
Update copyright year
|
2023-01-10 15:29:37 +01:00 |
|
Wojciech Figat
|
eae8fd7ef9
|
Add AdditionalScenes to BuildSettings
|
2022-12-02 10:05:32 +01:00 |
|
Wojciech Figat
|
8c2241c6dc
|
Update copyright year
|
2022-01-14 13:31:12 +01:00 |
|
Wojtek Figat
|
0f01683c06
|
Fix build settings limits
|
2021-06-01 15:49:02 +02:00 |
|
Wojtek Figat
|
be319c446d
|
Refactor settings types to use scripting API
|
2021-01-05 14:14:34 +01:00 |
|
Wojtek Figat
|
cc8e78b505
|
Merge remote-tracking branch 'origin/master' into navigation-features
# Conflicts:
# Source/Editor/Content/Settings/NavigationSettings.cs
# Source/Engine/Engine/PhysicalMaterial.cs
# Source/Tools/Flax.Build/Bindings/BindingsGenerator.Api.cs
|
2021-01-04 14:31:56 +01:00 |
|
Jean-Baptiste Perrier
|
03eb39afe6
|
Bumping all copyright headers to 2021.
|
2021-01-02 14:28:49 +01:00 |
|
Wojtek Figat
|
cea1a67749
|
Refactor game settings to support using API bindings
|
2020-12-21 14:53:27 +01:00 |
|
Wojtek Figat
|
6fb9eee74c
|
You're breathtaking!
|
2020-12-07 23:40:54 +01:00 |
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