mafiesto4
f77d0cc8fc
Add Assimp lib for Linux
2021-02-01 09:58:54 +01:00
mafiesto4
d059027a47
Fixes for WIndow impl on Linux
2021-01-31 21:05:39 +01:00
mafiesto4
7fca8ae4bb
Add Mono for Linux Editor
2021-01-31 21:05:14 +01:00
Wojtek Figat
e58332723a
Fix compilation
2021-01-18 15:32:40 +01:00
Wojtek Figat
81daaf663b
Fix Assimp on Linux
2021-01-18 15:27:57 +01:00
mafiesto4
a9e4d6d908
Fix exposing Mono API when using dynamic linking
2021-01-18 15:26:55 +01:00
mafiesto4
5f7f53304d
Fix crash on GPUDeviceVulkan dispose if compute queue was using graphics queue
2021-01-18 15:26:45 +01:00
mafiesto4
3e0b753498
Refactor mono on Linux to use dynamic linking
2021-01-18 15:26:40 +01:00
mafiesto4
4bd76b70f2
Fix UseNativeWindowSystem option to be Windows-only
2021-01-18 15:26:28 +01:00
mafiesto4
f33a2d8fe5
Remove assimp file
2021-01-17 22:14:37 +01:00
mafiesto4
1943de62e9
Add icon for Editor on Linux
2021-01-17 22:14:16 +01:00
mafiesto4
fcc4b371b9
Fix using dynamic libraries resolving path on Linux
2021-01-17 21:50:58 +01:00
mafiesto4
837174582b
Fixes for Editor on Linux
2021-01-17 21:48:15 +01:00
mafiesto4
6b0d34a21d
Fix C# assemblies id generation to use cross-platform hash code impl
2021-01-17 21:44:37 +01:00
mafiesto4
f8feccc27d
Fixes for unix directories list with path filter
2021-01-10 22:58:34 +01:00
mafiesto4
0dc9d3a59a
Add ShowOpenFileDialog on Linux
2021-01-10 22:40:07 +01:00
mafiesto4
7bbf089e9f
Add curl for Editor on Linux
2021-01-10 22:15:13 +01:00
mafiesto4
8d7d2431df
Add glslang for Linux
2021-01-10 19:57:01 +01:00
mafiesto4
09720ee758
Fix linking Assimp on Linux and strip the lib
2021-01-10 18:58:55 +01:00
mafiesto4
ee1b7bad56
Fix Editor build on Linux
2021-01-10 09:46:37 +01:00
mafiesto4
c7547b3a46
Merge remote-tracking branch 'origin/master' into linux-editor
2021-01-10 09:14:03 +01:00
Wojtek Figat
f073e07de7
Fix error on CI running on Linux machine
2021-01-09 18:37:05 +01:00
Wojtek Figat
698cfd0c0a
Fix BlurPanel crashes due to slider for BlurStrength
2021-01-09 18:09:39 +01:00
Wojtek Figat
0e768694b5
Add using additional temporary temp param in scripting bindings glue code for array parameters using BytesContainer
2021-01-07 00:01:53 +01:00
Wojtek Figat
dca6736a6f
Inline Vulkan func
2021-01-06 23:53:22 +01:00
Wojtek Figat
eec6957b08
Fix using unsigned integer properties in Visual Script editor
2021-01-06 11:31:38 +01:00
mafiesto4
f10c6b4ff6
Fix Linux build
2021-01-05 19:51:47 +01:00
mafiesto4
efa5d05f5f
Fixes for building editor for Linux
2021-01-05 16:23:02 +01:00
Wojtek Figat
336a3bd484
Move shader source code length adjustment to the main compilation routine
2021-01-05 14:25:38 +01:00
Wojtek Figat
6adb489276
Fix PCF shadow uvs vector trunc warning
2021-01-05 14:17:20 +01:00
Wojtek Figat
12f34f33b3
Fix PlatformSettings typedef on Android
2021-01-05 14:17:15 +01:00
Wojtek Figat
4992d21747
Fix using AssetRefEditor for editing asset reference on Guid property
2021-01-05 14:17:11 +01:00
Wojtek Figat
0c1d797511
Fix null character at shader sources at during game cooking
2021-01-05 14:17:05 +01:00
Wojtek Figat
bd3f2b3019
Update DirectXShaderCompiler to 1.6
2021-01-05 14:16:57 +01:00
Wojtek Figat
946d69a3ef
Bump up the build number
2021-01-04 19:38:02 +01:00
Wojtek Figat
7bbdd25a9e
Merge branch 'dev' of git://github.com/VNNCC/FlaxEngine into VNNCC-dev
2021-01-03 23:41:33 +01:00
Wojtek Figat
566a653c0a
Fix using ApiToken constant
2021-01-03 23:38:43 +01:00
Wojtek Figat
464523f318
Add missing control reference clear
2021-01-03 23:38:30 +01:00
Wojtek Figat
0d4ac16d18
Merge branch 'context-menu-focus-returning' of git://github.com/stefnotch/FlaxEngine into stefnotch-context-menu-focus-returning
2021-01-03 23:36:08 +01:00
Wojtek Figat
717d02f073
Merge branch 'constants-update' of git://github.com/VNNCC/FlaxEngine into VNNCC-constants-update
2021-01-03 23:19:26 +01:00
Wojtek Figat
786f057971
Fix crash on scripting reload when using Anim Graph with custom nodes
2021-01-03 23:18:53 +01:00
Wojtek Figat
c1a83662d9
Add additional check for twice plugin initialization in case of error
2021-01-03 23:18:24 +01:00
VNC
e62ccd55ba
Make constants use the actual const keyword
...
All references are baked into the assembly with the corresponding IL instruction when compiling. Because no lookup will take place, it will "increase" the performance.
2021-01-03 22:56:54 +01:00
Wojtek Figat
0b3232d94b
Merge branch 'gameplugin' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-gameplugin
2021-01-03 22:52:55 +01:00
Wojtek Figat
6c7529f6b3
Update link to Youtube channel
2021-01-03 22:14:04 +01:00
Wojtek Figat
bf9204f146
Add IconsScale to editor interface options
2021-01-03 22:13:31 +01:00
Wojtek Figat
add539392a
Merge branch 'IconScaling' of git://github.com/DaveTheGameDev/FlaxEngine into DaveTheGameDev-IconScaling
2021-01-03 21:06:25 +01:00
Wojtek Figat
c39b201d3a
Add more updates for copyright year
2021-01-03 21:00:32 +01:00
Wojtek Figat
cc399b51f0
Merge branch 'copyright' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-copyright
2021-01-03 20:27:08 +01:00
Wojtek Figat
20969b5d3d
Merge branch 'fix-shortcuts-in-play-mode' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-shortcuts-in-play-mode
2021-01-03 20:25:11 +01:00