Wojtek Figat
e1cac0b779
Add loading info text when opening scene animation window
2021-07-30 15:04:26 +02:00
Wojtek Figat
25487c17e3
Fix stack overflow when using recursion with nested scene animations
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#519
2021-07-30 14:29:40 +02:00
Wojtek Figat
ad7f5cf720
Add support for object and enum properties in Anim Graph
2021-07-29 19:51:30 +02:00
Wojtek Figat
f42d2b8a18
Tweaks and improvements
2021-07-29 15:41:58 +02:00
Wojtek Figat
fcd0841bc7
Hide various Editor types from scripting
2021-07-29 14:05:42 +02:00
Wojtek Figat
6718b37ca1
Fixes and improvements
2021-07-24 23:38:05 +02:00
Wojtek Figat
91be427305
Fix typos
2021-07-23 16:25:12 +02:00
Wojtek Figat
46a65f99fa
Add buttons for play/pause/stop Animation timeline in editor window
2021-07-23 16:18:11 +02:00
Wojtek Figat
6eea2cc675
Add option to preview model meshes Normals and Tangents in Editor preview
2021-07-22 11:19:54 +02:00
Wojtek Figat
929bd2a8c8
Add support for rendering percentage scale with upscaling to backbuffer
2021-07-20 11:06:25 +02:00
Wojtek Figat
dcd4a41f7d
Add preview panel with skinned model to the Animation window
2021-07-16 16:18:34 +02:00
Wojtek Figat
590ef32165
Refactor animated model previews to unify features used by various windows
2021-07-16 15:24:18 +02:00
Wojtek Figat
cb59f2185c
Add memory usage info to Animation details
2021-07-16 13:08:37 +02:00
Wojtek Figat
5852887e7d
Add option for preview a single mesh UVs
2021-07-16 10:21:22 +02:00
Wojtek Figat
4f03acb149
Add support for creating virtual Anim Graph at runtime for a single animation playback
2021-07-15 16:58:26 +02:00
Wojtek Figat
27deeff079
Add widgets for animation preview play/pause and speed changing
2021-07-15 14:26:42 +02:00
Wojtek Figat
e95010b1b2
Add Foliage Density Scale option to Graphics Quality Window in Editor
2021-07-09 21:44:20 +02:00
Wojtek Figat
7fc3e65849
Fix changing prefab root
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#488 #544 #489
2021-07-09 17:17:21 +02:00
Wojtek Figat
347bd7346a
Add automatic Game Settings setup after adding new settings asset for the first time
2021-07-05 10:36:10 +02:00
Wojtek Figat
bdefa77226
Fix using nested types in Visual Script
2021-06-30 10:34:36 +02:00
Wojtek Figat
41f0554484
Add texture groups preview to Graphics Quality window in editor
2021-06-18 11:57:51 +02:00
Wojtek Figat
dc38a55218
Add option to open all selected assets in content window
2021-06-18 11:57:22 +02:00
Wojtek Figat
3b31fd7c71
Add support for editing texture group in editor (without reimporting)
2021-06-18 10:49:04 +02:00
Wojtek Figat
428c43e707
Optimize Debug Log window new entries adding (manual placement instead of full layout)
2021-06-14 12:04:49 +02:00
Wojtek Figat
a8b0612a7f
Add new icons and tweaks
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#550
2021-06-14 11:08:47 +02:00
Wojtek Figat
bb39e1d220
Merge branch 'IconPatch' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-IconPatch
2021-06-14 10:47:20 +02:00
Wojtek Figat
22c62439ee
Fixes and tweaks for profiler window
2021-06-14 10:41:51 +02:00
W2Wizard
83e6319643
Adjust debug log tab icon
2021-06-13 22:37:47 +02:00
W2Wizard
5408898e15
Increase BoxSize & overhaul debug log icons
2021-06-13 20:16:06 +02:00
W2Wizard
96089d5396
Fix timeline track icons
2021-06-13 16:20:23 +02:00
W2Wizard
eb6e3a7e8e
Replace clickable images with actual buttons
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With the new icons the clickable images for adding functions for the Visject surface got too small and unreadable. Instead using more visible buttons should counteract this.
2021-06-13 14:49:10 +02:00
Wojtek Figat
b8ad4bdd2a
Refactor AnimGraph debug flows to use scripting API event
2021-06-12 23:20:07 +02:00
Wojtek Figat
8f78ccf414
Add pooling for timeline table row controls in profiler
2021-06-11 16:49:12 +02:00
Wojtek Figat
81fd026313
Add pooling for timeline event controls in profiler
2021-06-11 16:44:26 +02:00
Wojtek Figat
9c7378cf5b
Optimize Profiler window update to refresh only visible tab UI
2021-06-11 12:03:01 +02:00
Wojtek Figat
3a51320ea6
Increase profiler samples length to 10s at 60hz
2021-06-11 09:53:43 +02:00
Wojtek Figat
3c2b1a232c
Merge commit '4bb703e9bfadf44c562f69bab069fd8be26eda97'
2021-06-09 12:04:12 +02:00
Wojtek Figat
d111b2ba03
Tweaks
2021-06-01 21:20:00 +02:00
Wojtek Figat
0aa9c865ca
Fix renaming selected actor in scene tree after creation and use editor shortcut
2021-06-01 21:10:57 +02:00
Wojtek Figat
d8cb1d15c7
Fix warning
2021-05-31 09:35:52 +02:00
Wojtek Figat
2a3a15533c
Add ignoring memory allocations from profiling tools in Editor Profiler
2021-05-30 14:11:49 +02:00
Wojtek Figat
845198ebe3
Refactor focusing on selection logic in Editor
2021-05-28 15:51:28 +02:00
Wojtek Figat
94ee82b58d
Fix Editor UI tree control click to handle selection update before
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#533
2021-05-28 12:09:26 +02:00
GoaLitiuM
4bb703e9bf
Change FontReference to reference type
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FontReference is mutating itself by storing the cached font for later
reuse, but this is not working as intended because FontReference is
returned as a value type in UIControls so the cached font is actually
stored in a copy of the FontReference and not in the original property.
2021-05-18 18:29:09 +03:00
Wojtek Figat
7f6a6f9fff
Fix showing Game Plugins in editor plugins window
2021-05-18 11:41:49 +02:00
Wojtek Figat
6232b8d557
Add option to show Debug Draw shapes in Game Viewport
2021-05-15 12:58:39 +02:00
Wojtek Figat
46b1fd944e
Fix catching mouse focus in Editor play mode with game is paused
2021-05-15 11:01:11 +02:00
Wojtek Figat
fb7ef90fce
Add option to hide GUI in Game Viewport
2021-05-15 11:00:42 +02:00
Wojtek Figat
f9b979f1c6
Add new icons atlas
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#456
2021-05-14 11:02:22 +02:00
Wojtek Figat
11704740fe
Merge branch 'IconOverhaul' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-IconOverhaul
2021-05-14 10:48:18 +02:00