Wojciech Figat
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6d1f2e5673
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Fix build tool freeze when parsing scripting header that contains invalid multi-line comment
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2021-12-08 16:54:52 +01:00 |
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Wojciech Figat
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e9557352a0
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Update copyright year in some source files
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2021-12-08 09:44:10 +01:00 |
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Wojciech Figat
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23303802ec
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Add support for passing back value via reference to C# scripting event
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2021-12-06 16:46:16 +01:00 |
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Wojciech Figat
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f4b62ce384
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Add support for array initializers as default values for scripting fields
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2021-12-06 16:45:03 +01:00 |
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Wojciech Figat
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05a37447a7
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Fix reference to a pointer in TypeInfo for scripting bindings generation
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2021-12-06 16:44:35 +01:00 |
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Wojtek Figat
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e8b680c78b
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Add ps5 changes
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2021-11-21 19:02:37 +01:00 |
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Wojtek Figat
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f88b34a15f
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Fix monolithic target build with native code module used by referenced plugin
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2021-11-21 19:02:35 +01:00 |
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Wojtek Figat
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9ed7541ae7
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Fix GDK platform build with VS 2022 installed
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2021-11-21 19:02:34 +01:00 |
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Wojciech Figat
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f3d93a4133
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Add ScriptingEnum utility with useful features for C++ scripting
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2021-11-19 16:48:04 +01:00 |
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Wojciech Figat
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31bbd586db
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Add scripting enums as ScriptingType
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2021-11-19 16:43:02 +01:00 |
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Wojciech Figat
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6357cc6245
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Fix typos
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2021-11-15 16:39:13 +01:00 |
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Wojciech Figat
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3648f8bef2
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Add Hidden attribute to scripting fields/properties/methods/events
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2021-11-15 16:39:13 +01:00 |
|
Wojtek Figat
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bbecddfde2
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Fix build
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2021-11-10 21:04:46 +01:00 |
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Wojtek Figat
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a3bb66d09e
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Fix build with Win11 sdk
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2021-11-10 20:40:49 +01:00 |
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Wojtek Figat
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13ab912bb4
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Add support for Visual Studio 2022 in Flax.Build
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2021-11-10 19:12:27 +01:00 |
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Wojtek Figat
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a37103af4a
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Fix regression from 5bd3032f78
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2021-11-05 12:38:29 +01:00 |
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Wojtek Figat
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5bd3032f78
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Add support for passing the object reference as scripting function output result
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2021-11-05 11:46:40 +01:00 |
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Wojtek Figat
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67f0056121
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Fix generated DefaultValue attribute to match the field value type
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2021-11-03 19:25:44 +01:00 |
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Wojtek Figat
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7a0e2c01d4
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Add support for parsing negation in scripting api preprocessor
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2021-10-23 16:43:16 +02:00 |
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Wojtek Figat
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8938f13a0b
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Add support for compiling and running engine without C# scripting
(configurable via `EngineConfiguration.UseCSharp` in Flax.Build)
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2021-10-23 16:43:15 +02:00 |
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Wojtek Figat
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5dbbfed654
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PS5 support progress
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2021-10-20 15:35:12 +02:00 |
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Wojtek Figat
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8bdf417b17
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Fix using object reference in Scripting API with PersistentScriptingObject
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2021-10-18 11:02:37 +02:00 |
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Wojtek Figat
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05ebf60dba
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Add PRAGMA_DISABLE_DEPRECATION_WARNINGS and PRAGMA_ENABLE_DEPRECATION_WARNINGS macros
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2021-10-14 11:07:12 +02:00 |
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Wojtek Figat
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3bb7f83729
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Fix parsing DEPRECATED specifier on enums in scripting api
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2021-10-14 11:06:37 +02:00 |
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Wojtek Figat
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4e6fa25877
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Add support for using DEPRECATED to mark scripting API as obsolete
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2021-10-12 23:48:47 +02:00 |
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Wojtek Figat
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48a867ef16
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Add PS5 platform defines and types
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2021-10-08 16:25:16 +02:00 |
|
Wojtek Figat
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cc29e97fa3
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Fix automatic properties serialization bug
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2021-10-07 09:29:50 +02:00 |
|
Wojtek Figat
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77f2bd5115
|
Fixes
|
2021-10-05 15:58:45 +02:00 |
|
Wojtek Figat
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32794f89c7
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Fix auto-serialization for interfaces to skip it (not supported to save interface pointer)
|
2021-10-04 14:22:09 +02:00 |
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Wojtek Figat
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fc629ff5d9
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Fix restriction if using I as prefix for interface names
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2021-10-04 13:31:41 +02:00 |
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Wojtek Figat
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c3c0a4ef0d
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Add support for interfaces in scripting API (cross language support C++/C#/VS)
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2021-10-04 12:26:08 +02:00 |
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Wojtek Figat
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640c3075e6
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Add deploying FlaxEditor.pdb for Development configuration to improve crash reporting
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2021-09-28 20:42:24 +02:00 |
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Wojtek Figat
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e6ba2402b7
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Add TryGetToolchain to build platform
#631
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2021-09-28 20:06:26 +02:00 |
|
Wojtek Figat
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df10581bb2
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Add improved Android NDK detection and prevent exception
#614
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2021-08-31 10:40:38 +02:00 |
|
Wojtek Figat
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5d321c8c0c
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Add check to prevent inheriting from static or sealed class in scripting
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2021-08-30 16:15:05 +02:00 |
|
Wojtek Figat
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7f00fa4fd9
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Merge remote-tracking branch 'origin/master' into gdk
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2021-08-27 16:05:58 +02:00 |
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Wojtek Figat
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6b7f7c9b4b
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Fix packaging for engine deployment (attempt)
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2021-08-26 21:24:28 +02:00 |
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Wojtek Figat
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05fc1b8dd1
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Refactor GDK platform to be base for Xbox consoles
|
2021-08-26 17:28:16 +02:00 |
|
Wojtek Figat
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d9410f9cdd
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Post merge fixes and cleanup
#571
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2021-08-26 17:27:38 +02:00 |
|
Wojtek Figat
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782d29f427
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Merge branch 'xboxone' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-xboxone
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2021-08-26 12:44:53 +02:00 |
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Wojtek Figat
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d68189ae3d
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Tweaks for native engine tests
#601
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2021-08-16 12:18:11 +02:00 |
|
Zbigniew Skowron
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294a4d5477
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Added LinkEnvironment.LinkAsConsoleProgram flag.
|
2021-08-15 20:32:58 +02:00 |
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Wojtek Figat
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151f551bc9
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Merge branch 'fixing-strigview-gettext-uses' of git://github.com/Zbyl/FlaxEngine into Zbyl-fixing-strigview-gettext-uses
|
2021-08-13 13:57:02 +02:00 |
|
Wojtek Figat
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bc634e9d37
|
Refactor Tracy source locations to be static
#597
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2021-08-13 13:44:29 +02:00 |
|
Wojtek Figat
|
d65a85e30c
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Add check to prevent double-free from native event in C#
|
2021-08-11 19:28:53 +02:00 |
|
Zbigniew Skowron
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bd70e53806
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Fixed StringView::GetText() related issued pointed out in review.
|
2021-08-09 22:21:38 +02:00 |
|
Zbigniew Skowron
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aecc81f5e5
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Fixed many invalid uses of StringView::GetText(), where a null-terminated string was required.
Renamed GetText() to GetNonTerminatedText() to reduce chance of same bugs appearing in the future.
|
2021-08-09 00:29:19 +02:00 |
|
Wojtek Figat
|
054def3d13
|
Fix crash in build tool if there is no valid project to pick
|
2021-08-07 16:46:39 +02:00 |
|
Wojtek Figat
|
c4102ba884
|
Fix compiling C#-only game scripts without native platform tools installed
|
2021-08-06 13:17:23 +02:00 |
|
Wojtek Figat
|
92b1e067b1
|
Improve tooltips generation for scripting types
|
2021-07-29 14:30:13 +02:00 |
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