Commit Graph

2231 Commits

Author SHA1 Message Date
Wojtek Figat
fc31565f12 Reimplement Temporal AA with less ghosting and better quality 2021-07-19 14:02:46 +02:00
Wojtek Figat
36f6463028 Fix AnimatedModel bounds calculation to use skeleton bones locations 2021-07-16 17:21:04 +02:00
Wojtek Figat
4d136af7dd Add culling and render mask check for models rendered via Custom Actors list 2021-07-16 17:13:44 +02:00
Wojtek Figat
dcd4a41f7d Add preview panel with skinned model to the Animation window 2021-07-16 16:18:34 +02:00
Wojtek Figat
590ef32165 Refactor animated model previews to unify features used by various windows 2021-07-16 15:24:18 +02:00
Wojtek Figat
cb59f2185c Add memory usage info to Animation details 2021-07-16 13:08:37 +02:00
Wojtek Figat
5f26fae19b Merge branch 'honzapatCZ-patch-8' 2021-07-16 12:34:33 +02:00
Wojtek Figat
af1c683917 Merge branch 'patch-8' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-patch-8 2021-07-16 12:34:29 +02:00
Nejcraft
52ba7a7a08 I shouldn't code at 4 in the morning :D 2021-07-16 11:40:57 +02:00
Wojtek Figat
d0eed29f31 Fix rare crash when passing array to managed world with object refs inside structures 2021-07-16 11:02:49 +02:00
Wojtek Figat
5852887e7d Add option for preview a single mesh UVs 2021-07-16 10:21:22 +02:00
Wojtek Figat
41a39d5088 Fix range selection in Tree to skip invisible nodes 2021-07-16 10:21:22 +02:00
Nejcraft
af8856188d Rectangle distance
Will be usefull for my UI nav
2021-07-16 04:32:47 +02:00
Wojtek Figat
8ae3c23ec8 Add Actor.RotateAround 2021-07-15 22:07:25 +02:00
Wojtek Figat
73c283fdd4 Increase items limit for Visject secondary context menu before scroll bar usage 2021-07-15 22:00:24 +02:00
Wojtek Figat
2354bc9f4d Increase scroll bars size for easier usage 2021-07-15 21:57:34 +02:00
Wojtek Figat
4f03acb149 Add support for creating virtual Anim Graph at runtime for a single animation playback 2021-07-15 16:58:26 +02:00
Wojtek Figat
2711bfdc82 Remove unused code 2021-07-15 16:56:39 +02:00
Wojtek Figat
fe2419cd11 Fix crash when reloading virtual asset 2021-07-15 16:56:11 +02:00
Wojtek Figat
27deeff079 Add widgets for animation preview play/pause and speed changing 2021-07-15 14:26:42 +02:00
Wojtek Figat
50ffdcd9ca Add UpdateSpeed to Animated Model for playback speed scaling 2021-07-15 13:50:50 +02:00
Wojtek Figat
1062c0b3a0 Fix missing Spline Model bounds refresh 2021-07-15 11:45:44 +02:00
Wojtek Figat
6f8e18f5b3 Add faked lighting to improve Debug Draw solid shapes rendering readability 2021-07-14 14:51:50 +02:00
Wojtek Figat
42f05a5072 Add Terrain physics collision debug drawing support 2021-07-14 14:51:20 +02:00
Wojtek Figat
04c6ecc963 Add Physics Colliders debug view mode to display physical world shapes (solid) 2021-07-14 14:49:41 +02:00
Wojtek Figat
151b478a97 Add more helper methods for batched debug shapes drawing 2021-07-14 13:40:58 +02:00
Wojtek Figat
4fc55f4849 Add DebugDraw::DrawTube 2021-07-14 13:40:34 +02:00
Wojtek Figat
5b595eb056 Add styling brush for progress bar 2021-07-14 12:27:14 +02:00
Wojtek Figat
d7cca59315 Add support for custom background brush to Button 2021-07-14 12:21:38 +02:00
Wojtek Figat
a7cb12f597 Fix Script deserialization if ParentID is not specified in stream 2021-07-14 11:39:32 +02:00
Wojtek Figat
8b961f7239 Update Newtonsoft.Json 2021-07-14 11:39:09 +02:00
Wojtek Figat
8a66bd74cf Tweak 2021-07-14 09:44:55 +02:00
Wojtek Figat
7c96961e92 Fix build tool clean command execution on Linux 2021-07-13 18:29:34 +02:00
Wojtek Figat
dc935a1a32 Add support for Tracy profiler on Linux 2021-07-13 18:29:02 +02:00
Wojtek Figat
caeeae6a32 Fix locale on Linux 2021-07-13 18:28:28 +02:00
Wojtek Figat
e0be4e202a Fix crash when resizing Dictionary to 0 2021-07-13 18:28:02 +02:00
Wojtek Figat
1ba84f55ae Fix handling invalid asset in AssetPicker instead of throwing exception 2021-07-13 13:19:51 +02:00
Wojtek Figat
120ebbb59a Fix handling invalid asset in AssetPicker instead of throwing exception 2021-07-13 13:18:59 +02:00
Wojtek Figat
0b9f33b4af Disable Tracy profiler on Android 2021-07-13 13:02:16 +02:00
Wojtek Figat
1c03b21a43 Fix textures converting when cooking 2021-07-13 12:51:28 +02:00
Wojtek Figat
38e2824415 Fix locale on Android 2021-07-13 12:51:04 +02:00
Wojtek Figat
16f7194f62 Fix crash when opening project fails 2021-07-13 11:50:01 +02:00
Wojtek Figat
ef163b80a7 Fix naming native threads on Linux and Android 2021-07-13 11:46:58 +02:00
Wojtek Figat
121b08801a Fix calling base class of overridden scripting object via vtable entry for method that has multiple parameters 2021-07-12 16:38:39 +02:00
Wojtek Figat
0a47477290 Add view snapping mode to Directional Light shadows for better stability 2021-07-12 11:25:46 +02:00
Wojtek Figat
716b726589 Fix loading EnumValue with different int32 2021-07-12 11:10:12 +02:00
Wojtek Figat
27345e62a7 Fix drawing shadows for particles that use Depth Fade node 2021-07-12 11:09:43 +02:00
Wojtek Figat
612d586e88 Fix adding particle emitter to a system timeline to have full duration 2021-07-12 10:56:44 +02:00
Wojtek Figat
a33b76f47f Merge branch 'GoaLitiuM-dialog_work_dir_fix' 2021-07-11 19:12:28 +02:00
Wojtek Figat
7d86aebf9c Merge branch 'dialog_work_dir_fix' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dialog_work_dir_fix 2021-07-11 19:12:14 +02:00