Commit Graph

194 Commits

Author SHA1 Message Date
Wojtek Figat
fc37cb3986 Update values formatting on editor options save #2213 2024-03-19 20:14:07 +01:00
Wojtek Figat
9e54827cb3 Cleanup code #2213 2024-03-19 20:13:41 +01:00
Wojtek Figat
911251cb20 Merge branch 'unit-formatting' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-unit-formatting
# Conflicts:
#	Source/Editor/CustomEditors/Editors/ActorTransformEditor.cs
#	Source/Editor/Options/InterfaceOptions.cs
#	Source/Engine/Core/Math/Transform.h
2024-03-19 18:04:01 +01:00
Wojtek Figat
e606ccec57 Fix actor icons drawing in prefab viewport to skip disabled actors 2024-03-18 15:33:01 +01:00
Wojtek Figat
f81e89d7d4 Refactor timeline grid drawing to share code between Editor UI elements 2024-03-16 16:44:57 +01:00
Wojtek Figat
01daa2d66a Merge branch 'input-settings-changes' of https://github.com/Menotdan/FlaxEngine into Menotdan-input-settings-changes
# Conflicts:
#	Source/Editor/Modules/UIModule.cs
2024-03-04 18:33:16 +01:00
Wojtek Figat
bbe08be462 Fix duplicating array values in Editor
#1959
2024-03-04 18:25:57 +01:00
Wojtek Figat
859c420d76 Update year in copyright note 2024-02-26 19:00:48 +01:00
Wojtek Figat
ed3d2c2748 Merge branch 'Visject-ImprovedNodeSearching' of https://github.com/Chikinsupu/FlaxEngine into Chikinsupu-Visject-ImprovedNodeSearching 2024-02-19 13:57:55 +01:00
Wojtek Figat
c67d352065 Refactor win32 exe icon updating
#928
2024-02-07 12:51:52 +01:00
nothingTVatYT
8aa402bcb9 add space option and avoid duplicated code 2024-01-31 23:21:57 +01:00
nothingTVatYT
54658cbb3b fix ² and ³ in parser 2024-01-31 22:05:24 +01:00
nothingTVatYT
7a802a2eee format +/- infinity 2024-01-31 20:39:39 +01:00
nothingTVatYT
22600a2c29 add torque unit 2024-01-31 11:01:22 +01:00
nothingTVatYT
e7b0375a0e code cleanup 2024-01-30 07:45:19 +01:00
nothingTVatYT
9e5f866b75 fix Newton parsing 2024-01-30 07:44:50 +01:00
nothingTVatYT
3dc34e2d9c add more units and categories 2024-01-29 22:51:02 +01:00
nothingTVatYT
dcda7d96bb use C# default for double formatting 2024-01-29 09:06:05 +01:00
nothingTVatYT
20dbe15651 add configuration options 2024-01-28 23:52:52 +01:00
nothingTVatYT
2625144945 rename attribute and fix parsing 2024-01-28 23:28:35 +01:00
nothingTVatYT
9e38a01acc add units support in float, double and Float3 input 2024-01-28 20:52:25 +01:00
4b6ada7289 Fix profiling hotkeys not working while profiler window is closed 2023-12-31 13:10:55 +02:00
Menotdan
13cc45c3d7 Add the option to deselect all whereve there is a select all, Refactor much of the codebase to use keybinds from InputOptions. 2023-12-08 20:16:07 -05:00
Nils Hausfeld
ff64fdb503 - Test environment and first tests 2023-10-26 20:33:07 +02:00
nothingTVatYT
d1b2b64cd1 fix color picker (signal handler + alpha channel) 2023-10-15 21:43:15 +02:00
Wojtek Figat
fe49811779 Fix linux build 2023-10-12 23:42:17 +02:00
Wojtek Figat
74a69b8f13 Fix running game in non-ANSI path
#480
2023-10-12 22:29:48 +02:00
Wojtek Figat
e6c45fccb3 Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
#	Source/Engine/Level/Actors/AnimatedModel.cpp
2023-10-05 10:44:03 +02:00
Wojtek Figat
dd66ee3521 Add using text Show in Finder on macOS in Editor 2023-10-02 13:26:26 +02:00
Wojtek Figat
58b9d76d24 Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
#	Source/Editor/Viewport/PrefabWindowViewport.cs
#	Source/Engine/Physics/PhysX/SimulationEventCallbackPhysX.cpp
2023-09-28 20:42:54 +02:00
080091c271 Fix missing bindings for Actor related actions 2023-09-23 15:35:55 +03:00
52cf4df641 Add input bindings for File menu actions 2023-09-23 15:23:09 +03:00
Wojtek Figat
eee53dfbdc Add BehaviorKnowledgeSelector for Behavior Knowledge unified data access 2023-08-19 19:50:17 +02:00
Wojtek Figat
e4c3461053 Merge remote-tracking branch 'origin/master' into 1.7 2023-07-03 22:01:50 +02:00
Wojtek Figat
99ee0b1bfe Add MeshDeformation utility for generic meshes vertices morphing (eg. via Blend Shapes or Cloth) 2023-07-03 09:49:23 +02:00
Wojtek Figat
75d5023354 Fix tooltip for project folder 2023-06-27 23:24:02 +02:00
Wojtek Figat
125591dc71 Unify app package name formatting for different platforms 2023-06-13 17:11:56 +02:00
Wojtek Figat
8f7da81621 Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
#	Flax.flaxproj
#	Source/Editor/Content/Items/AssetItem.cs
2023-06-13 15:41:07 +02:00
Wojtek Figat
37bf4bb34f Unify all GetActorsTree usages in Editor 2023-06-12 18:25:44 +02:00
Wojtek Figat
ea4f97aad8 Remove unused codesigning (ios uses xcode now) 2023-06-10 12:08:22 +02:00
Wojtek Figat
3953e6ddc0 Merge commit 'f2ecefb7ee9b9e6c5daac9f44fe40ebdccbb1c76' into 1.6 2023-06-01 01:06:14 +02:00
Wojtek Figat
c46f78885e Refactor iOS deployment to use XCode project 2023-06-01 00:46:39 +02:00
Wojtek Figat
e0d97486ec Merge remote-tracking branch 'origin/master' into 1.6 2023-05-28 19:34:02 +02:00
Wojtek Figat
b65c84c02e Fix compilation issue from 62946f6359 2023-05-28 16:57:38 +02:00
Wojtek Figat
81ae687238 Merge remote-tracking branch 'origin/master' into 1.6 2023-05-28 16:34:38 +02:00
Wojtek Figat
62946f6359 Cleanup and improve code from #1109 2023-05-28 16:12:32 +02:00
Menotdan
306cedeb39 stopped being stupid and just copied dependencies from the other implementations. 2023-05-19 00:54:49 -04:00
Menotdan
66f66c5481 Whoops forgot includes. Hopefully this builds, but I don't have a mac to test so... 2023-05-19 00:11:29 -04:00
Menotdan
8c20ba83de Lay out what needs to be implemented for Mac 2023-05-18 22:10:35 -04:00
Menotdan
cdee91f258 Color Picker FINALLY works 2023-05-18 21:48:47 -04:00