Commit Graph

781 Commits

Author SHA1 Message Date
Wojtek Figat
fc4dc8cb50 Merge remote-tracking branch 'origin/1.1' into linux-editor
# Conflicts:
#	Source/FlaxEngine.Gen.cs
#	Source/Tools/Flax.Build/Utilities/Utilities.cs
2021-02-16 18:54:25 +01:00
mafiesto4
489672d346 Fix warning when building editor for linux 2021-02-16 18:46:37 +01:00
Wojtek Figat
1530f91944 Update material assets 2021-02-16 15:55:18 +01:00
Wojtek Figat
d05204cb91 Fix missing lightmap uvs calc in vertex shader 2021-02-16 15:55:10 +01:00
Wojtek Figat
c902e33d8a Add Build Actions option to editor settings for build button configuration 2021-02-16 15:54:22 +01:00
Wojtek Figat
28a67f65b4 Fix build tool log file access 2021-02-16 13:55:19 +01:00
Wojtek Figat
f66b7ff785 Add support for Custom Define in Game Cooker for build scripts configuration 2021-02-16 13:54:57 +01:00
Wojtek Figat
b742d0c326 Add support for custom defines for build system via Flax.Build command line 2021-02-16 13:09:50 +01:00
Wojtek Figat
a98f867bd8 Fix compiler warning 2021-02-16 11:47:39 +01:00
Wojtek Figat
5f04f32097 Merge branch 'network' of git://github.com/jb-perrier/FlaxEngine into 1.1 2021-02-16 11:24:05 +01:00
Wojtek Figat
3658611e0f Fix compilation 2021-02-16 11:23:47 +01:00
Wojtek Figat
537dde594d Update Actor docs for GetScripts to be more precise about search method 2021-02-16 11:00:08 +01:00
Wojtek Figat
7221f7167f Add profiler events to LocalExecutor thread workers 2021-02-16 10:59:17 +01:00
Wojtek Figat
fa332a3785 Optimize scripting API bindings generation if loaded API from valid cache 2021-02-16 10:42:56 +01:00
Wojtek Figat
f11686a7b7 Add support for caching scripting API bindings during build 2021-02-16 09:42:11 +01:00
Wojtek Figat
0841f5b479 Refactor Pre Rotation from spline model and spline collider into Pre Transform for more control 2021-02-15 22:09:05 +01:00
Wojtek Figat
81be73ad82 Fix spline model not drawing when using invalid material 2021-02-15 22:08:37 +01:00
Jean-Baptiste Perrier
26e3400a92 Typo. 2021-02-15 20:54:00 +01:00
Jean-Baptiste Perrier
a2e1346029 Docs tweak. 2021-02-15 20:53:53 +01:00
Jean-Baptiste Perrier
bc6281ee63 Add MTU option. 2021-02-15 20:53:07 +01:00
Jean-Baptiste Perrier
134aec2d15 Simplified name NetworkProtocol. 2021-02-15 20:52:35 +01:00
Wojtek Figat
4e19b85e00 Add support for multi-threaded profile events in build tool 2021-02-15 15:04:37 +01:00
Wojtek Figat
5714741a5d Add support for multi-threaded scripting API headers parsing 2021-02-15 15:04:23 +01:00
Wojtek Figat
cdd68c9a89 Add MaxConcurrency and ConcurrencyProcessorScale options for Flax.Build cmd line 2021-02-15 13:32:38 +01:00
Wojtek Figat
29f0834cc4 Optimize build tool 2021-02-15 13:23:09 +01:00
Wojtek Figat
788907f3b1 Remove deprecated and unused ISceneObject and ITransformable 2021-02-15 12:09:46 +01:00
Wojtek Figat
b6557cb15c Fix showing shader source code window over a calling window 2021-02-15 12:02:25 +01:00
Wojtek Figat
cd2a02a5c8 Add -shaderdebug cmd line switch to Editor for shaders debugging 2021-02-15 11:55:31 +01:00
Wojtek Figat
c9ea812a24 Optimize DrawCall to pack indirect draw arg and graphics draw data with union 2021-02-15 11:52:06 +01:00
Wojtek Figat
e42a6b0ccc Fix default actor bounds 2021-02-15 10:53:49 +01:00
Wojtek Figat
312e4ad010 Merge branch 'master' into 1.1
# Conflicts:
#	Source/Engine/Content/JsonAsset.h
#	Source/Engine/Core/Config/Settings.h
2021-02-15 10:40:59 +01:00
Wojtek Figat
2357b60d0e Merge branch 'stefnotch-fix-ui-issues' 2021-02-15 10:23:04 +01:00
Wojtek Figat
3e608e6dec Merge branch 'fix-ui-issues' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-ui-issues 2021-02-15 10:22:55 +01:00
mafiesto4
9cccdc1e89 Fix build scripts assembly compilation on Linux (duplicated mscorlib reference) 2021-02-14 23:05:52 +01:00
mafiesto4
025ae99901 Implement process starting on Linux platform 2021-02-14 23:05:23 +01:00
mafiesto4
c68e3af566 Use bundled mono on Linux for C# compilation 2021-02-14 23:04:42 +01:00
mafiesto4
ff44622624 Add support for editor game target on Linux 2021-02-14 23:04:11 +01:00
mafiesto4
da943f7604 Update mono for Linux 2021-02-14 23:03:49 +01:00
Wojtek Figat
b4bf488e3c Fix double-click mouse event not setting mouse button down
Fixes #235
2021-02-14 18:41:28 +01:00
Wojtek Figat
f82ef8c065 Fix AssetPicker buttons usage without mouse down click over the control
Fixes #233
2021-02-14 18:18:58 +01:00
Wojtek Figat
865f2b871d Fix default frame rate for fbx imported clips to 14
2650de730d
2021-02-14 18:09:29 +01:00
Wojtek Figat
a947dc0cc3 Fix properties names formatting for UI with 2 character words
Fixes #229
2021-02-14 17:12:29 +01:00
Wojtek Figat
17a738d2ce Merge branch 'Vizepi-master' 2021-02-14 16:58:33 +01:00
Wojtek Figat
a9ac758abd Merge branch 'master' of git://github.com/Vizepi/FlaxEngine into Vizepi-master 2021-02-14 16:58:29 +01:00
Wojtek Figat
3bbda838a2 Fix error when spawning prefab with rigidbody 2021-02-14 16:50:35 +01:00
Wojtek Figat
6bdc31df5a Fix using get_Control getter method from UIControl in Visual Script 2021-02-14 15:53:08 +01:00
Wojtek Figat
ed1a3c2964 Update mono 2021-02-14 14:54:56 +01:00
Wojtek Figat
a485622c2a Merge branch 'GoaLitiuM-windowsplatform_log_crash' 2021-02-14 14:04:47 +01:00
stefnotch
ac8c185056 Fix TreeNode hovering with collapsed children
and also set DefaultNodeOffsetY to get rid of the spaces between the nodes
2021-02-14 08:43:50 +01:00
GoaLitiuM
ccc60af4b6 Fix crash in Windows platform logging with long lines 2021-02-13 01:03:08 +02:00