Wojtek Figat
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fe49811779
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Fix linux build
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2023-10-12 23:42:17 +02:00 |
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Wojtek Figat
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74a69b8f13
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Fix running game in non-ANSI path
#480
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2023-10-12 22:29:48 +02:00 |
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Wojtek Figat
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125591dc71
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Unify app package name formatting for different platforms
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2023-06-13 17:11:56 +02:00 |
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Wojtek Figat
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ea4f97aad8
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Remove unused codesigning (ios uses xcode now)
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2023-06-10 12:08:22 +02:00 |
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Wojtek Figat
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c46f78885e
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Refactor iOS deployment to use XCode project
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2023-06-01 00:46:39 +02:00 |
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Wojtek Figat
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04d61eba3c
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Add code signing to ios
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2023-05-17 18:53:04 +02:00 |
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Wojtek Figat
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7cbafcd86b
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Implement C# AOT process for .NET 7 for Windows platform
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2023-03-31 14:41:42 +02:00 |
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Wojtek Figat
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7d4bf8356e
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Update to the latest Platform::CreateProcess
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2023-03-22 14:18:52 +01:00 |
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Wojtek Figat
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b6aa38569f
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Fix app image exporting to favor CPU data and prevent issues
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2023-02-19 14:59:40 +01:00 |
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Wojciech Figat
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9626e9bbb6
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Update copyright year
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2023-01-10 15:29:37 +01:00 |
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Wojciech Figat
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8c2241c6dc
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Update copyright year
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2022-01-14 13:31:12 +01:00 |
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Wojtek Figat
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eea02b0e65
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Fix exporting app icons during game cooking without graphics backend
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2022-01-13 18:09:03 +01:00 |
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Zbigniew Skowron
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aecc81f5e5
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Fixed many invalid uses of StringView::GetText(), where a null-terminated string was required.
Renamed GetText() to GetNonTerminatedText() to reduce chance of same bugs appearing in the future.
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2021-08-09 00:29:19 +02:00 |
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Wojtek Figat
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0e75dba142
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Optimize C++ compilation time
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2021-04-30 16:27:57 +02:00 |
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Wojtek Figat
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fc4dc8cb50
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Merge remote-tracking branch 'origin/1.1' into linux-editor
# Conflicts:
# Source/FlaxEngine.Gen.cs
# Source/Tools/Flax.Build/Utilities/Utilities.cs
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2021-02-16 18:54:25 +01:00 |
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Wojtek Figat
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312e4ad010
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Merge branch 'master' into 1.1
# Conflicts:
# Source/Engine/Content/JsonAsset.h
# Source/Engine/Core/Config/Settings.h
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2021-02-15 10:40:59 +01:00 |
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Wojtek Figat
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6e5a13111a
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Fix auto-importing materials and textures from model file with invalid path characters used in name
Fixes #208
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2021-02-07 12:49:14 +01:00 |
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Wojtek Figat
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6cbeac6537
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Merge remote-tracking branch 'origin/master' into 1.1
# Conflicts:
# Source/Engine/Navigation/NavMesh.cpp
# Source/Engine/Navigation/NavMeshBuilder.cpp
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2021-01-22 11:31:22 +01:00 |
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Wojtek Figat
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a3fa8ff9f0
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Optimize some includes
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2021-01-12 19:17:08 +01:00 |
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mafiesto4
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c7547b3a46
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Merge remote-tracking branch 'origin/master' into linux-editor
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2021-01-10 09:14:03 +01:00 |
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mafiesto4
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efa5d05f5f
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Fixes for building editor for Linux
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2021-01-05 16:23:02 +01:00 |
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Wojtek Figat
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be319c446d
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Refactor settings types to use scripting API
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2021-01-05 14:14:34 +01:00 |
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VNC
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6ab300025b
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Fixed a ton of typos
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2021-01-05 02:13:15 +01:00 |
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Jean-Baptiste Perrier
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03eb39afe6
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Bumping all copyright headers to 2021.
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2021-01-02 14:28:49 +01:00 |
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Wojtek Figat
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6fb9eee74c
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You're breathtaking!
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2020-12-07 23:40:54 +01:00 |
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