Commit Graph

  • d10d52ec0c Add thread-safety to various scripting methods Wojtek Figat 2023-10-01 10:57:51 +02:00
  • 075f40b93a Minor fixes Wojtek Figat 2023-10-01 10:56:30 +02:00
  • af3f6d0003 Fix crash in new Delegate when checking if it's binded Wojtek Figat 2023-10-01 10:56:09 +02:00
  • 0ae413d4fe Fix crash when using Visual Script runtime in async Wojtek Figat 2023-10-01 10:55:48 +02:00
  • b960600102 Optimize scenes loading with Job System Wojtek Figat 2023-10-01 10:55:01 +02:00
  • b943c7ca3e Add extra check for stationary rotation. Chandler Cox 2023-09-30 22:19:09 -05:00
  • 113307ddf9 Simplify to return main window even in editor. Chandler Cox 2023-09-30 21:36:41 -05:00
  • 8edd50c293 Simplify Chandler Cox 2023-09-30 21:34:40 -05:00
  • cc681de30e Fix more and add bool check to orient the actor or not. Chandler Cox 2023-09-30 21:33:27 -05:00
  • 260c48e41d Change blur panel to draw self. Fix issue with blur strength slider. Chandler Cox 2023-09-30 17:44:42 -05:00
  • bae1cfbc8a Change base editor window size to 75% of desktop size when restored for first time. Chandler Cox 2023-09-30 17:35:42 -05:00
  • 1366c2850f Fix Actor.RotateAround to rotate the actors orientation. Chandler Cox 2023-09-30 17:21:48 -05:00
  • 07d13f0144 - Implemented very basic support for method override nodes - Cleanup Nils Hausfeld 2023-09-30 23:06:26 +02:00
  • 85a985cd7f Expose Main Window to c# through Screen class. Chandler Cox 2023-09-30 13:52:20 -05:00
  • aca6d7110d - Cleanup and comments Nils Hausfeld 2023-09-30 20:27:51 +02:00
  • 2e09c4fb63 - Made visject items a tiny tiny tiny bit taller Nils Hausfeld 2023-09-30 20:22:49 +02:00
  • 1dc01cd023 - Added compatibility checks to packing structures nodes - Added compatibility checks to more function nodes Nils Hausfeld 2023-09-30 20:07:33 +02:00
  • 719efc4a99 - Added Input/Output compatibility check to event based nodes - Removed a huge chunk of compatibility checking code out of CMItem Nils Hausfeld 2023-09-30 13:45:21 +02:00
  • 35f641955b - Removed NodeTypeHint - Added delegates to check compatiblity with custom archetypes - Added compatibility check to InvokeMethod archetype Nils Hausfeld 2023-09-30 13:20:04 +02:00
  • 6483f95450 Fix Visual Studio project folder GUIDs randomization during regeneration Ari Vuollet 2023-09-30 03:25:58 +03:00
  • cc318dddd7 Remap non-native Editor VS build configurations to native configurations Ari Vuollet 2023-09-30 02:36:05 +03:00
  • c9324004eb Build C# bindings after generating engine project files Ari Vuollet 2023-09-30 01:22:02 +03:00
  • 8b8970e4b9 Generate VSCode attach profile for native debugging Ari Vuollet 2023-09-29 23:50:50 +03:00
  • bf2c10b036 Generate one VSCode debugger attach launch profile per debugger type Ari Vuollet 2023-09-29 23:50:15 +03:00
  • 8a19b5ddd6 Skip adding VSCode task and launch profiles for plugins and dependencies Ari Vuollet 2023-09-29 23:46:57 +03:00
  • 811d639573 Generate Visual Studio Code build tasks for C#-projects Ari Vuollet 2023-09-29 22:07:45 +03:00
  • 3befe4bb4a - Fixed a bug where items with a string match didn't get highlighted anymore when the group name matched - Remouved double filtering when group name matched - Started fixing asynchronous Un/Packing nodes filtering Nils Hausfeld 2023-09-29 21:53:34 +02:00
  • 18310c9264 Fix loading shared managed assemblies multiple times Ari Vuollet 2023-09-29 22:06:55 +03:00
  • b5dc916568 - Moved ScriptType casting check from Box to ScriptType class - Even more cleanup and comments, wowzers Nils Hausfeld 2023-09-29 17:44:31 +02:00
  • 091d34b20d - Even more cleanup and comments Nils Hausfeld 2023-09-29 17:26:56 +02:00
  • 4bf46c3af3 - More cleanup and comments Nils Hausfeld 2023-09-29 17:19:38 +02:00
  • a4970b7fce - Group names now get filtered again (currently doing a second filtering pass through the items) - More cleanup Nils Hausfeld 2023-09-29 16:25:34 +02:00
  • 8cdd026826 Merge branch 'FlaxEngine:master' into renameNewActor Edu Garcia 2023-09-29 15:04:23 +01:00
  • 2144ad4f7b Merge branch 'master' into Visject-ContextSensitiveNodes Nils Hausfeld 2023-09-29 16:00:15 +02:00
  • b7b8213179 Some additional fixes to light theme support Luke Schneider 2023-09-29 07:43:59 -05:00
  • db8f721fa7 Fix build project generation under arch Zode 2023-09-29 11:20:24 +03:00
  • 8f5af2e149 Fix bool editor when null. Chandler Cox 2023-09-28 19:49:59 -05:00
  • bb54229760 Simplify code Ruan Lucas 2023-09-28 20:13:57 -04:00
  • 9975bde78c Change output window search and scroll bars to be like other windows. Chandler Cox 2023-09-28 19:09:02 -05:00
  • ba20402900 Change OnDestroy order Ruan Lucas 2023-09-28 19:05:26 -04:00
  • fd3f10864b Fixes for iOS #1312 Wojtek Figat 2023-09-29 00:00:21 +02:00
  • f77198c7ca Fixes for iOS #1312 Wojtek Figat 2023-09-29 00:00:21 +02:00
  • 1d42988f39 Fix VisualScript method calls not working with value types Ari Vuollet 2023-09-29 00:49:51 +03:00
  • 6d3fdeec8a Rename new actor after creating it Edu Garcia 2023-09-28 22:50:07 +01:00
  • 8eed667d5a Makes BaseLinesGapScale configurable for Label Edu Garcia 2023-09-28 22:41:24 +01:00
  • 9a5d8e2c51 Fix tooltip crash Chandler Cox 2023-09-28 15:31:30 -05:00
  • 84b240216f - Implemented context sensitive toggle functionality - Item list now updates on the fly when toggleing context sensitivity - Added profiling - Fixed a highlighting bug - Minor cleanup Nils Hausfeld 2023-09-28 21:31:58 +02:00
  • 137951201d Refactor to use Camera Node. Chandler Cox 2023-09-28 14:09:08 -05:00
  • 96d880df6a Fix crash in SceneAnimationPlayer Ari Vuollet 2023-09-28 21:49:39 +03:00
  • 58445f04c4 Fix potential incorrect null checks in FlaxEngine.Objects Ari Vuollet 2023-09-25 23:06:14 +03:00
  • ea201b6173 Fix null check in SceneAnimationWindow Ari Vuollet 2023-09-25 22:05:37 +03:00
  • b96098e555 Merge branch 'master' into Visject-ContextSensitiveNodes Nils Hausfeld 2023-09-28 20:59:59 +02:00
  • 9acee40746 - Added context sensitive toggle gui Nils Hausfeld 2023-09-28 20:53:47 +02:00
  • 58b9d76d24 Merge remote-tracking branch 'origin/master' into 1.7 Wojtek Figat 2023-09-28 20:42:54 +02:00
  • 98f65ec303 Merge branch 'master' into Visject-ContextSensitiveNodes Nils Hausfeld 2023-09-28 20:34:56 +02:00
  • 310d61edda Merge branch 'Tryibion-prevent-full-desktop' Wojtek Figat 2023-09-28 20:34:29 +02:00
  • 983694eb4f Merge branch 'prevent-full-desktop' of https://github.com/Tryibion/FlaxEngine into Tryibion-prevent-full-desktop Wojtek Figat 2023-09-28 20:34:12 +02:00
  • 9694522b4e Change to use enum value. Chandler Cox 2023-09-28 13:25:56 -05:00
  • 7e55a61444 Merge branch 'GoaLitiuM-editor_bindings' Wojtek Figat 2023-09-28 20:18:35 +02:00
  • 481bbd3a77 Merge branch 'editor_bindings' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-editor_bindings Wojtek Figat 2023-09-28 20:17:35 +02:00
  • 139e6d0d1f Improve #1514 to share code for tooltip position wrapping Wojtek Figat 2023-09-28 20:16:57 +02:00
  • 28c651252a Merge branch 'Tryibion-tooltip-move' Wojtek Figat 2023-09-28 20:07:50 +02:00
  • b242820132 Merge branch 'tooltip-move' of https://github.com/Tryibion/FlaxEngine into Tryibion-tooltip-move Wojtek Figat 2023-09-28 19:59:59 +02:00
  • 88758a4f3a Merge branch 'Tryibion-editor-options-save-popup' Wojtek Figat 2023-09-28 19:58:29 +02:00
  • 9ad607c054 Merge branch 'editor-options-save-popup' of https://github.com/Tryibion/FlaxEngine into Tryibion-editor-options-save-popup Wojtek Figat 2023-09-28 19:58:24 +02:00
  • e319b4dedc Minor optimization for PhysX events cleanup Wojtek Figat 2023-09-28 19:37:08 +02:00
  • 82b2f46b48 Post-merge tweaks for #1312 Wojtek Figat 2023-09-28 19:21:06 +02:00
  • 30482f62e2 Merge branch 'GoaLitiuM-marshalling_scriptingobject_changes' Wojtek Figat 2023-09-28 18:41:30 +02:00
  • 279528a30d Merge branch 'marshalling_scriptingobject_changes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-marshalling_scriptingobject_changes Wojtek Figat 2023-09-28 18:41:20 +02:00
  • 46e00af723 Merge branch 'NoriteSC-BugFixes' into 1.7 Wojtek Figat 2023-09-28 13:11:15 +02:00
  • d71c171412 Cleanup code in #1367 and fix api compatibility, revert joint changes Wojtek Figat 2023-09-28 13:10:58 +02:00
  • 3b94792f2e Merge branch 'BugFixes' of https://github.com/NoriteSC/FlaxEngineFork into NoriteSC-BugFixes Wojtek Figat 2023-09-28 12:28:19 +02:00
  • 7cc6163a38 Restore C# method caching in Editor 1d7ba2210a Wojtek Figat 2023-09-28 12:09:56 +02:00
  • 15377acc25 Merge remote-tracking branch 'origin/master' into 1.7 Wojtek Figat 2023-09-28 12:01:34 +02:00
  • 53c53c1166 Merge branch 'GoaLitiuM-sln_generation_fix' Wojtek Figat 2023-09-28 11:51:26 +02:00
  • d89400b84e Merge branch 'sln_generation_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-sln_generation_fix Wojtek Figat 2023-09-28 11:51:20 +02:00
  • c50bbfff76 Merge branch 'GoaLitiuM-clang_detect_fix' Wojtek Figat 2023-09-28 11:48:44 +02:00
  • bd842e60bd Merge branch 'clang_detect_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-clang_detect_fix Wojtek Figat 2023-09-28 11:48:19 +02:00
  • 23cfc522e8 Merge branch 'GoaLitiuM-managed_error_dialog' Wojtek Figat 2023-09-28 11:47:30 +02:00
  • 0a8fa46f77 Merge branch 'managed_error_dialog' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-managed_error_dialog Wojtek Figat 2023-09-28 11:47:23 +02:00
  • 77f962b33d Fix soft refs in bindings to match C# version that is not generic Wojtek Figat 2023-09-28 11:47:16 +02:00
  • 98d5769558 Fix performance bug in Development/Release builds due to incorrect draw calls batching (uninitialized memory) Wojtek Figat 2023-09-28 10:59:09 +02:00
  • b7e871ecfd Minor tweaks Wojtek Figat 2023-09-28 10:58:29 +02:00
  • 2cc6e80958 Checked my working. MZ 2023-09-28 16:07:38 +10:00
  • 299f68ebfe Vert color deduplication check MZ 2023-09-28 16:00:31 +10:00
  • ad28a3fdbf Better light theme (Style) support, and a Default light theme (as a secondary option) Luke Schneider 2023-09-27 21:54:34 -05:00
  • bcccb71373 Show full exception message in error message box for managed exceptions Ari Vuollet 2023-09-28 00:24:44 +03:00
  • 37d166dce7 Merge branch 'GoaLitiuM-mutex_delegate_fixes' into 1.7 Wojtek Figat 2023-09-27 22:42:36 +02:00
  • 9a5165ebdd Merge branch 'mutex_delegate_fixes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-mutex_delegate_fixes Wojtek Figat 2023-09-27 22:42:23 +02:00
  • 249ded3d1f fix incorrect link ontrigger 2023-09-27 22:12:21 +03:00
  • 8338d1cc37 Fix Which not returning the found executable on success Ari Vuollet 2023-09-27 21:47:15 +03:00
  • d7db26cf89 Detect latest versions of clang Ari Vuollet 2023-09-27 21:45:55 +03:00
  • 155d11c07b - Filtering now also applies when dragging a connection from an input port Nils Hausfeld 2023-09-27 19:28:06 +02:00
  • 22e5afdb6f Fix Visual Studio project GUIDs getting randomized during regeneration Ari Vuollet 2023-09-27 20:16:46 +03:00
  • 98e9c75cb8 Merge branch 'master' into Visject-ContextSensitiveNodes Nils Hausfeld 2023-09-27 18:52:59 +02:00
  • 0c00dc20a2 Always generate additional Visual Studio solution files for all platforms Ari Vuollet 2023-09-27 18:42:16 +03:00
  • bff18a5564 Add -genproject -rider option for generating Rider compatible solution files Ari Vuollet 2023-09-27 18:41:22 +03:00
  • 2f9c601678 Merge remote-tracking branch 'origin/master' into 1.7 Wojtek Figat 2023-09-27 17:32:47 +02:00
  • 63c213aec0 - Support for Impulse ports Nils Hausfeld 2023-09-27 17:04:35 +02:00
  • c4da34a463 - Implemented function node and bind/unbind node compatiblility/filtering - Added NodeTypeHint enum Nils Hausfeld 2023-09-27 16:24:33 +02:00