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FlaxEngine/Source
History
Wojtek Figat 93442ec8fa Refactor ControlReference to use FlaxObjectRefPickerControl as a base class
#3123
2025-03-04 20:32:06 +01:00
..
Editor
Refactor ControlReference to use FlaxObjectRefPickerControl as a base class
2025-03-04 20:32:06 +01:00
Engine
Refactor serialziation of ControlReference into a string with ID of actor for simplicity
2025-03-04 17:14:21 +01:00
Platforms
Fix scene object reference serialization in C# scripts
2025-02-17 11:57:31 +01:00
Shaders
Fix perlin and simplex noises to return normalized value to range 0-1
2025-02-12 22:13:09 +01:00
ThirdParty
Fix regression in rapidjson update
2025-02-25 18:09:47 +01:00
Tools
Merge branch 'csharp_mainproj_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-csharp_mainproj_fix
2025-02-27 15:43:25 +01:00
.editorconfig
…
flax.natvis
Optimize some code and cleanup code style in natvis file
2023-11-28 16:02:51 +01:00
FlaxEditor.Build.cs
Support ARM64 architecture under Windows
2024-06-01 23:23:24 +03:00
FlaxEngine.pch.h
Update year in copyright note
2024-02-26 19:53:58 +01:00
FlaxEngine.rc
…
FlaxGame.Build.cs
Merge remote-tracking branch 'origin/master' into 1.8
2024-02-26 19:49:39 +01:00
FlaxTests.Build.cs
Update year in copyright note
2024-02-26 19:00:48 +01:00
Icon.ico
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Logo.png
…
resource.h
…
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