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02df6bafac155f15ccdc30280f8f6dea5340af67
FlaxEngine/Source
History
Wojtek Figat d60f3bdfb1 Add mesh vertex layout and GPU memory size display in model window
2025-01-12 01:30:58 +01:00
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Editor
Add mesh vertex layout and GPU memory size display in model window
2025-01-12 01:30:58 +01:00
Engine
Merge model and skinned model windows code into shared base class
2025-01-12 01:04:56 +01:00
Platforms
Update Microsoft.VisualStudio.Setup.Configuration.Interop.dll from 3.4.2244 to the latest 3.11.2177
2024-10-25 16:16:33 +02:00
Shaders
Add vertex colors to skinned meshes
2025-01-11 22:43:15 +01:00
ThirdParty
Add missing license file and build script for WinPixEventRuntime header module
2024-12-06 12:45:44 +01:00
Tools
Add GPUVertexLayout to graphics backends
2024-12-13 09:20:01 +01:00
.editorconfig
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flax.natvis
Optimize some code and cleanup code style in natvis file
2023-11-28 16:02:51 +01:00
FlaxEditor.Build.cs
Support ARM64 architecture under Windows
2024-06-01 23:23:24 +03:00
FlaxEngine.pch.h
Update year in copyright note
2024-02-26 19:53:58 +01:00
FlaxEngine.rc
Add better win32 resource file injection to be done during linker call
2023-11-15 23:22:26 +01:00
FlaxGame.Build.cs
Merge remote-tracking branch 'origin/master' into 1.8
2024-02-26 19:49:39 +01:00
FlaxTests.Build.cs
Update year in copyright note
2024-02-26 19:00:48 +01:00
Icon.ico
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Logo.png
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resource.h
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