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0cfb7e8ceeb0ada8b1b0b2bfb8920d522520dc53
FlaxEngine/Source
History
Wojciech Figat 0cfb7e8cee Fix passing Span<byte> to C# method thunk in generated bindings code
2022-01-26 16:56:27 +01:00
..
Editor
Add GameCooker events for game files deploy and packaging
2022-01-21 16:24:10 +01:00
Engine
Add ctor for Variant from Span<byte>
2022-01-26 16:55:38 +01:00
Platforms
Change nunit to use custom build fro mrepo instead of nuget package
2022-01-14 15:03:35 +01:00
Shaders
Update copyright year
2022-01-14 13:31:12 +01:00
ThirdParty
Add StringAnsi serialization
2022-01-21 18:32:16 +01:00
Tools
Fix passing Span<byte> to C# method thunk in generated bindings code
2022-01-26 16:56:27 +01:00
.editorconfig
…
flax.natvis
Add support for allocator type in Dictionary
2021-07-08 00:34:50 +02:00
FlaxEditor.Build.cs
Update copyright year
2022-01-14 13:31:12 +01:00
FlaxEditor.rc
…
FlaxEngine.Gen.cpp
Add support for binary modules with native-code only
2021-02-25 13:01:15 +01:00
FlaxEngine.Gen.cs
Update copyright year
2022-01-14 13:31:12 +01:00
FlaxEngine.Gen.h
Update copyright year
2022-01-14 13:31:12 +01:00
FlaxGame.Build.cs
Update copyright year
2022-01-14 13:31:12 +01:00
FlaxGame.rc
…
FlaxTests.Build.cs
Update copyright year
2022-01-14 13:31:12 +01:00
Icon.ico
…
Logo.png
…
resource.h
…
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