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1d4bb7a4f4f57f3fe9927e5041afa1dd2758d6e2
FlaxEngine/Source/Editor/Gizmo
History
Wojtek Figat 7a7a43b897 Fix selecting prefab object when object from prefab is already selected
2023-12-06 11:20:01 +01:00
..
EditorPrimitives.cs
Merge branch 'master' into 1.5
2023-01-10 15:37:55 +01:00
GizmoBase.cs
Update copyright year
2023-01-10 15:29:37 +01:00
GizmosCollection.cs
Add cloth painting tools to Editor
2023-07-13 23:30:37 +02:00
GridGizmo.cs
Simplify code #1275
2023-08-01 10:03:47 +02:00
IGizmoOwner.cs
Refactor main editor viewport and prefab viewport to share dragging handling code
2023-11-20 10:48:16 +01:00
SelectionOutline.cs
Fix DrawSceneDepth to properly draw scene objects when custom actors list is empty
2023-07-18 10:16:11 +02:00
TransformGizmo.cs
Fix selecting prefab object when object from prefab is already selected
2023-12-06 11:20:01 +01:00
TransformGizmoBase.cs
Fix 436 and 1251
2023-10-13 00:20:34 +02:00
TransformGizmoBase.Draw.cs
Updated transform Gizmos #340
2023-02-16 15:23:18 +01:00
TransformGizmoBase.Selection.cs
Updated transform Gizmos #340
2023-02-16 15:23:18 +01:00
TransformGizmoBase.Settings.cs
Updated transform Gizmos #340
2023-02-16 15:23:18 +01:00
TransformGizmoBase.Types.cs
Update copyright year
2023-01-10 15:29:37 +01:00
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