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GoaLitiuM/FlaxEngine
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1fc26a63a71e5627bf146d2704ab41d6116a8507
FlaxEngine/Source
History
Wojtek Figat 1fc26a63a7 Update gi branch changes to large worlds
2022-06-13 00:50:34 +02:00
..
Editor
Merge remote-tracking branch 'origin/gi' into large-worlds
2022-06-13 00:46:33 +02:00
Engine
Update gi branch changes to large worlds
2022-06-13 00:50:34 +02:00
Platforms
Change nunit to use custom build fro mrepo instead of nuget package
2022-01-14 15:03:35 +01:00
Shaders
Add Global Illumination options to PostFx Settings
2022-06-10 18:48:17 +02:00
ThirdParty
Fix for faster models exporting
2022-03-14 20:32:38 +01:00
Tools
Refactor engine to support double-precision vectors
2022-06-13 00:40:32 +02:00
.editorconfig
Add editorconfig for shader files
2022-05-12 13:46:17 +02:00
flax.natvis
Refactor engine to support double-precision vectors
2022-06-13 00:40:32 +02:00
FlaxEditor.Build.cs
Update copyright year
2022-01-14 13:31:12 +01:00
FlaxEditor.rc
…
FlaxEngine.Gen.cpp
Add support for binary modules with native-code only
2021-02-25 13:01:15 +01:00
FlaxEngine.Gen.cs
Add GlobalSurfaceAtlas draw pass
2022-04-27 16:41:40 +02:00
FlaxEngine.Gen.h
Add GlobalSurfaceAtlas draw pass
2022-04-27 16:41:40 +02:00
FlaxGame.Build.cs
Update copyright year
2022-01-14 13:31:12 +01:00
FlaxGame.rc
…
FlaxTests.Build.cs
Update copyright year
2022-01-14 13:31:12 +01:00
Icon.ico
…
Logo.png
…
resource.h
…
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