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237ea121be0c0040f2471ad97965fa9a4adfc30d
FlaxEngine/Source
History
Wojtek Figat 237ea121be Add vertex colors to skinned meshes
2025-01-11 22:43:15 +01:00
..
Editor
Add support for up to 4 texture channels when importing meshes
2025-01-11 22:40:20 +01:00
Engine
Add support for up to 4 texture channels when importing meshes
2025-01-11 22:40:20 +01:00
Platforms
Update Microsoft.VisualStudio.Setup.Configuration.Interop.dll from 3.4.2244 to the latest 3.11.2177
2024-10-25 16:16:33 +02:00
Shaders
Add vertex colors to skinned meshes
2025-01-11 22:43:15 +01:00
ThirdParty
Add missing license file and build script for WinPixEventRuntime header module
2024-12-06 12:45:44 +01:00
Tools
Add GPUVertexLayout to graphics backends
2024-12-13 09:20:01 +01:00
.editorconfig
…
flax.natvis
Optimize some code and cleanup code style in natvis file
2023-11-28 16:02:51 +01:00
FlaxEditor.Build.cs
Support ARM64 architecture under Windows
2024-06-01 23:23:24 +03:00
FlaxEngine.pch.h
Update year in copyright note
2024-02-26 19:53:58 +01:00
FlaxEngine.rc
Add better win32 resource file injection to be done during linker call
2023-11-15 23:22:26 +01:00
FlaxGame.Build.cs
Merge remote-tracking branch 'origin/master' into 1.8
2024-02-26 19:49:39 +01:00
FlaxTests.Build.cs
Update year in copyright note
2024-02-26 19:00:48 +01:00
Icon.ico
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Logo.png
…
resource.h
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