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2ddef2c6beaa8e10987369dc52db30ec4b4bb835
FlaxEngine/Source/Engine/Audio
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Wojtek Figat 4ae57e7769 Fix issue with asset loading to be properly canceled when reimporting file
#1894
2023-11-09 14:52:28 +01:00
..
None
Fix crash when using multiple audio clips streaming with XAudio2 backend
2023-04-22 13:01:05 +02:00
OpenAL
#1716 Do not rebuild contexts twice in a row
2023-10-15 12:24:25 +02:00
XAudio2
Fix XAudio2 playback when seeking audio start play location
2023-10-12 15:20:23 +02:00
Audio.Build.cs
Add audio to iOS via OpenAL
2023-06-10 12:05:13 +02:00
Audio.cpp
…
Audio.cs
…
Audio.h
…
AudioBackend.h
Fix crash when using multiple audio clips streaming with XAudio2 backend
2023-04-22 13:01:05 +02:00
AudioClip.cpp
Fix issue with asset loading to be properly canceled when reimporting file
2023-11-09 14:52:28 +01:00
AudioClip.h
Add OpenAL AL_SOFT_source_spatialize extension support for stereo spatial audio playback
2023-04-20 15:01:22 +02:00
AudioDevice.h
…
AudioListener.cpp
Cleanup code in #1367 and fix api compatibility, revert joint changes
2023-09-28 13:10:58 +02:00
AudioListener.h
…
AudioSettings.h
…
AudioSource.cpp
Minor improvements to audio
2023-10-12 14:03:43 +02:00
AudioSource.h
Fix spatial audio playback when clip is set after the audio source was enabled
2023-10-06 14:34:08 +02:00
Config.h
…
Types.h
…
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