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2fb1e5bef7934df5228b6b57c030dcbad892fb09
FlaxEngine/Source/Engine/Graphics/Shaders
History
Wojtek Figat 20c9ed27fb Add sampler slots usage and inputs/outputs count to GPU shader program bindings meta
2026-02-26 12:02:52 +01:00
..
Cache
Add initial base implementation for WebGPU rendering backend
2026-02-23 11:49:45 +01:00
Config.h
Remove copyright year from source files and update to 2025
2025-04-07 19:22:21 +02:00
GPUConstantBuffer.h
Remove copyright year from source files and update to 2025
2025-04-07 19:22:21 +02:00
GPUShader.cpp
Add debug name for PSO catching on D3D12/Vulkan during profiling incl. Development builds
2025-07-28 23:08:26 +02:00
GPUShader.h
Add sampler slots usage and inputs/outputs count to GPU shader program bindings meta
2026-02-26 12:02:52 +01:00
GPUShaderProgram.h
Add sampler slots usage and inputs/outputs count to GPU shader program bindings meta
2026-02-26 12:02:52 +01:00
GPUVertexLayout.cpp
Optimize GPUVertexLayout caches with ConcurrentDictionary
2026-02-07 00:45:14 +01:00
GPUVertexLayout.h
Add option to merge vertex layout with reference order maintained
2025-11-29 15:04:11 -08:00
VertexElement.h
Remove copyright year from source files and update to 2025
2025-04-07 19:22:21 +02:00
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