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366b47ad80ae32abee0144d06e34fd4ce783aef6
FlaxEngine/Source
History
Wojtek Figat 366b47ad80 Fix crash when applying prefab with missing scripts in use
#3239
2025-02-20 23:50:36 +01:00
..
Editor
Fix Visject gradient stops to update graph only on sliding end
2025-02-20 20:28:46 +01:00
Engine
Fix crash when applying prefab with missing scripts in use
2025-02-20 23:50:36 +01:00
Platforms
Fix scene object reference serialization in C# scripts
2025-02-17 11:57:31 +01:00
Shaders
Fix perlin and simplex noises to return normalized value to range 0-1
2025-02-12 22:13:09 +01:00
ThirdParty
Revert unwanted change from 24266b64da
2024-12-11 14:42:13 +01:00
Tools
Fix scene object reference serialization in C# scripts
2025-02-17 11:57:31 +01:00
.editorconfig
…
flax.natvis
Optimize some code and cleanup code style in natvis file
2023-11-28 16:02:51 +01:00
FlaxEditor.Build.cs
Support ARM64 architecture under Windows
2024-06-01 23:23:24 +03:00
FlaxEngine.pch.h
Update year in copyright note
2024-02-26 19:53:58 +01:00
FlaxEngine.rc
Add better win32 resource file injection to be done during linker call
2023-11-15 23:22:26 +01:00
FlaxGame.Build.cs
Merge remote-tracking branch 'origin/master' into 1.8
2024-02-26 19:49:39 +01:00
FlaxTests.Build.cs
Update year in copyright note
2024-02-26 19:00:48 +01:00
Icon.ico
…
Logo.png
…
resource.h
…
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