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FlaxEngine
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3888c4ba218991f7275260db84f496cfd20842da
FlaxEngine
/
Source
/
Engine
/
GraphicsDevice
/
DirectX
History
Wojtek Figat
91ee9f5e05
Refactor Mesh SDF generation on GPU to use raytracing for more precise results
2025-11-13 22:05:23 +01:00
..
DX11
Refactor Mesh SDF generation on GPU to use raytracing for more precise results
2025-11-13 22:05:23 +01:00
DX12
Fix crash regression in D3D12 UAV bindings code
2025-10-27 22:38:47 +01:00
GPUAdapterDX.h
Remove copyright year from source files and update to 2025
2025-04-07 19:22:21 +02:00
GPUDeviceDX.h
Remove copyright year from source files and update to 2025
2025-04-07 19:22:21 +02:00
IncludeDirectXHeaders.h
Remove copyright year from source files and update to 2025
2025-04-07 19:22:21 +02:00
RenderToolsDX.cpp
Add
GPUDevice.VideoOutputs
with a list of attached monitors
2025-10-09 15:13:04 +02:00
RenderToolsDX.h
Remove copyright year from source files and update to 2025
2025-04-07 19:22:21 +02:00