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39c170cb2f7a044bedb699c27935ea01f45329d4
FlaxEngine/Source/Engine/Core/Config
History
Wojtek Figat 48a867ef16 Add PS5 platform defines and types
2021-10-08 16:25:16 +02:00
..
BuildSettings.cs
Add support for accessing Game Settings and related assets in C# API in game build
2021-03-01 16:17:01 +01:00
BuildSettings.h
Fix build settings limits
2021-06-01 15:49:02 +02:00
GameSettings.cpp
Add PS5 platform defines and types
2021-10-08 16:25:16 +02:00
GameSettings.cs
Add PS5 platform defines and types
2021-10-08 16:25:16 +02:00
GameSettings.h
Add PS5 platform defines and types
2021-10-08 16:25:16 +02:00
GraphicsSettings.cpp
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
GraphicsSettings.h
Refactor settings types to use scripting API
2021-01-05 14:14:34 +01:00
LayersAndTagsSettings.cs
Add support for accessing Game Settings and related assets in C# API in game build
2021-03-01 16:17:01 +01:00
LayersTagsSettings.h
[CLEAN] Added missing includes in headers
2021-04-23 13:59:02 +02:00
PlatformSettings.h
Add PS5 platform defines and types
2021-10-08 16:25:16 +02:00
PlatformSettingsBase.h
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
Settings.h
[C++] Added FLAXENGINE_API macro on SettingsBase class so static symbol are retrieved by linker
2021-02-09 18:08:50 +01:00
TimeSettings.h
Change default Update FPS in time settings to 60
2021-04-06 10:42:11 +02:00
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