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3b27ae5fa98e585d067a279bb690b6684f3cb1b3
FlaxEngine/Source
History
Wojciech Figat 3b27ae5fa9 Optimize ProbesTrace texture in DDGI to use batched probes update
2022-06-10 10:39:46 +02:00
..
Editor
Initial DDGI implementation
2022-05-23 10:15:02 +02:00
Engine
Optimize ProbesTrace texture in DDGI to use batched probes update
2022-06-10 10:39:46 +02:00
Platforms
Change nunit to use custom build fro mrepo instead of nuget package
2022-01-14 15:03:35 +01:00
Shaders
Optimize ProbesTrace texture in DDGI to use batched probes update
2022-06-10 10:39:46 +02:00
ThirdParty
Fix for faster models exporting
2022-03-14 20:32:38 +01:00
Tools
Improve property names displaying in UI and add Unit Test for it
2022-04-27 14:12:27 +02:00
.editorconfig
Add editorconfig for shader files
2022-05-12 13:46:17 +02:00
flax.natvis
Refactor HashSet to support custom allocator
2022-04-19 17:14:29 +02:00
FlaxEditor.Build.cs
Update copyright year
2022-01-14 13:31:12 +01:00
FlaxEditor.rc
…
FlaxEngine.Gen.cpp
…
FlaxEngine.Gen.cs
Add GlobalSurfaceAtlas draw pass
2022-04-27 16:41:40 +02:00
FlaxEngine.Gen.h
Add GlobalSurfaceAtlas draw pass
2022-04-27 16:41:40 +02:00
FlaxGame.Build.cs
Update copyright year
2022-01-14 13:31:12 +01:00
FlaxGame.rc
…
FlaxTests.Build.cs
Update copyright year
2022-01-14 13:31:12 +01:00
Icon.ico
…
Logo.png
…
resource.h
…
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