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3ee6bffef7147198b1f90ec35b40b27ae4247e92
FlaxEngine/Source
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Ari Vuollet 3ee6bffef7 Always run fixed update ticks at fixed deltatime
The random variance in fixed updates makes it impossible to do anything deterministic during physics ticks.
2024-05-01 18:43:31 +03:00
..
Editor
Update Transform component separately when applying Gizmo transform
2024-05-01 18:43:31 +03:00
Engine
Always run fixed update ticks at fixed deltatime
2024-05-01 18:43:31 +03:00
Platforms
Merge branch 'bug/issue-2476' of https://github.com/duarteroso/FlaxEngine into duarteroso-bug/issue-2476
2024-04-25 19:27:11 +02:00
Shaders
Add **shadows caching for static geometry**
2024-04-11 15:35:18 +02:00
ThirdParty
Fix FindRandomPointAroundCircle to always find a valid point on a NavMesh in the radius
2024-04-20 15:01:27 +02:00
Tools
Update DirectXTex to mar2024
2024-04-16 13:40:42 +02:00
.editorconfig
…
flax.natvis
Optimize some code and cleanup code style in natvis file
2023-11-28 16:02:51 +01:00
FlaxEditor.Build.cs
Merge remote-tracking branch 'origin/master' into 1.8
2024-02-26 19:49:39 +01:00
FlaxEngine.pch.h
Update year in copyright note
2024-02-26 19:53:58 +01:00
FlaxEngine.rc
Add better win32 resource file injection to be done during linker call
2023-11-15 23:22:26 +01:00
FlaxGame.Build.cs
Merge remote-tracking branch 'origin/master' into 1.8
2024-02-26 19:49:39 +01:00
FlaxTests.Build.cs
Update year in copyright note
2024-02-26 19:00:48 +01:00
Icon.ico
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Logo.png
…
resource.h
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