Logo
Explore Help
Register Sign In
GoaLitiuM/FlaxEngine
1
0
Fork 0
You've already forked FlaxEngine
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
45286468c9cda56c170fb0637303d5bf793c29fa
FlaxEngine/Source
History
Wojciech Figat 45286468c9 Remove old Mono files when cooking game to the same output folder with dotnet7
2022-12-29 11:21:03 +01:00
..
Editor
Remove old Mono files when cooking game to the same output folder with dotnet7
2022-12-29 11:21:03 +01:00
Engine
Fix assertion on thread double-free from registry (not harmful)
2022-12-29 11:20:39 +01:00
Platforms
Optimize Flax.Build to not use Nuget
2022-12-21 10:23:50 +01:00
Shaders
Refactor DDGI probes to use variable ray count depending on the probe location relative to the view frustum
2022-12-15 17:33:44 +01:00
ThirdParty
Add DotNetSdk to simplify using it
2022-12-21 14:13:00 +01:00
Tools
Merge branch '1.5' into dotnet7
2022-12-28 18:49:14 +01:00
.editorconfig
…
flax.natvis
Refactor **Actor tags into hierarchical reusable Tags** system for better gameplay scripting
2022-12-20 21:11:38 +01:00
FlaxEditor.Build.cs
…
FlaxEditor.rc
…
FlaxEngine.Gen.cpp
…
FlaxEngine.Gen.cs
Bump up version number
2022-10-25 15:06:31 +02:00
FlaxEngine.Gen.h
Bump up version number
2022-10-25 15:06:31 +02:00
FlaxGame.Build.cs
…
FlaxGame.rc
…
FlaxTests.Build.cs
…
Icon.ico
…
Logo.png
…
resource.h
…
Powered by Gitea Version: 1.24.6 Page: 1201ms Template: 97ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API