# Conflicts: # Content/Editor/Camera/M_Camera.flax # Content/Editor/CubeTexturePreviewMaterial.flax # Content/Editor/DebugMaterials/DDGIDebugProbes.flax # Content/Editor/DebugMaterials/SingleColor/Decal.flax # Content/Editor/DebugMaterials/SingleColor/Particle.flax # Content/Editor/DebugMaterials/SingleColor/Surface.flax # Content/Editor/DebugMaterials/SingleColor/SurfaceAdditive.flax # Content/Editor/DebugMaterials/SingleColor/Terrain.flax # Content/Editor/DefaultFontMaterial.flax # Content/Editor/Gizmo/FoliageBrushMaterial.flax # Content/Editor/Gizmo/Material.flax # Content/Editor/Gizmo/MaterialWire.flax # Content/Editor/Gizmo/SelectionOutlineMaterial.flax # Content/Editor/Gizmo/VertexColorsPreviewMaterial.flax # Content/Editor/Highlight Material.flax # Content/Editor/Icons/IconsMaterial.flax # Content/Editor/IesProfilePreviewMaterial.flax # Content/Editor/Particles/Particle Material Color.flax # Content/Editor/Particles/Smoke Material.flax # Content/Editor/SpriteMaterial.flax # Content/Editor/Terrain/Circle Brush Material.flax # Content/Editor/Terrain/Highlight Terrain Material.flax # Content/Editor/TexturePreviewMaterial.flax # Content/Editor/Wires Debug Material.flax # Content/Engine/DefaultDeformableMaterial.flax # Content/Engine/DefaultMaterial.flax # Content/Engine/DefaultTerrainMaterial.flax # Content/Engine/SingleColorMaterial.flax # Content/Engine/SkyboxMaterial.flax # Source/Engine/Graphics/Materials/MaterialShader.h
3.1 KiB
3.1 KiB