Files
FlaxEngine/Source/Engine/Physics/D6Joint.cs
2021-01-02 14:28:49 +01:00

28 lines
1.0 KiB
C#

// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
namespace FlaxEngine
{
partial struct D6JointDrive
{
/// <summary>
/// The default <see cref="D6JointDrive"/> structure.
/// </summary>
public static readonly D6JointDrive Default = new D6JointDrive(0.0f, 0.0f, float.MaxValue, false);
/// <summary>
/// Initializes a new instance of the <see cref="D6JointDrive"/> struct.
/// </summary>
/// <param name="stiffness">The stiffness.</param>
/// <param name="damping">The damping.</param>
/// <param name="forceLimit">The force limit.</param>
/// <param name="acceleration">if set to <c>true</c> the drive will generate acceleration instead of forces.</param>
public D6JointDrive(float stiffness, float damping, float forceLimit, bool acceleration)
{
Stiffness = stiffness;
Damping = damping;
ForceLimit = forceLimit;
Acceleration = acceleration;
}
}
}