Files
FlaxEngine/Source/Engine/UI/UIControl.h
2021-01-02 14:28:49 +01:00

32 lines
804 B
C++

// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
#pragma once
#include "Engine/Level/Actor.h"
/// <summary>
/// Contains a single GUI control (on C# side).
/// </summary>
API_CLASS(Sealed) class FLAXENGINE_API UIControl : public Actor
{
DECLARE_SCENE_OBJECT(UIControl);
public:
// [Actor]
#if USE_EDITOR
BoundingBox GetEditorBox() const override;
#endif
void Serialize(SerializeStream& stream, const void* otherObj) override;
void Deserialize(DeserializeStream& stream, ISerializeModifier* modifier) override;
protected:
// [Actor]
void OnParentChanged() override;
void OnTransformChanged() override;
void OnBeginPlay() override;
void OnEndPlay() override;
void OnOrderInParentChanged() override;
void OnActiveInTreeChanged() override;
};