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4e4fb91a6f96312f9bd0d3ed15db6a46c9dc4c46
FlaxEngine/Source
History
Ari Vuollet 4e4fb91a6f Prevent optimizing C#-projects in Development builds for better debugging
2022-11-29 21:18:42 +02:00
..
Editor
Implement .NET 7 runtime support and bindings generation
2022-11-26 14:37:07 +02:00
Engine
Fix managed array element marshalling with strings
2022-11-29 18:40:11 +02:00
Platforms
Add Mono.Cecil to Flax.Build
2022-10-18 15:02:49 +02:00
Shaders
Fix SSR shader on D3D10
2022-08-31 23:16:29 +02:00
ThirdParty
Add Linux support for nethost module, build tool and build scripts
2022-11-26 23:19:46 +02:00
Tools
Prevent optimizing C#-projects in Development builds for better debugging
2022-11-29 21:18:42 +02:00
.editorconfig
Add editorconfig for shader files
2022-05-12 13:46:17 +02:00
flax.natvis
Refactor engine to support double-precision vectors
2022-06-13 00:40:32 +02:00
FlaxEditor.Build.cs
Update copyright year
2022-01-14 13:31:12 +01:00
FlaxEditor.rc
…
FlaxEngine.Gen.cpp
…
FlaxEngine.Gen.cs
Bump up version number
2022-10-25 15:06:31 +02:00
FlaxEngine.Gen.h
Bump up version number
2022-10-25 15:06:31 +02:00
FlaxGame.Build.cs
Update copyright year
2022-01-14 13:31:12 +01:00
FlaxGame.rc
…
FlaxTests.Build.cs
Refactor FlaxTests to run as Editor with all engine services initialized
2022-07-26 23:10:02 +02:00
Icon.ico
…
Logo.png
…
resource.h
…
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