Files
FlaxEngine/Source/Engine/Networking/NetworkConnection.h
Damian Korczowski c6a8488fe1 Add XML comments
2021-06-21 21:40:27 +02:00

21 lines
580 B
C++

// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
#pragma once
#include "Engine/Scripting/ScriptingType.h"
/// <summary>
/// Network connection structure - used to identify connected peers when we're listening.
/// </summary>
API_STRUCT(Namespace="FlaxEngine.Networking") struct FLAXENGINE_API NetworkConnection
{
DECLARE_SCRIPTING_TYPE_MINIMAL(NetworkConnection);
public:
/// <summary>
/// The identifier of the connection.
/// </summary>
/// <remarks>Used by network driver implementations.</remarks>
API_FIELD()
uint32 ConnectionId;
};