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FlaxEngine/Source/Engine/Core/Delegate.h

616 lines
16 KiB
C++

// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
#pragma once
#include "Engine/Core/Memory/Allocation.h"
#include "Engine/Threading/Threading.h"
#include "Engine/Core/Collections/HashSet.h"
/// <summary>
/// The function object that supports binding static, member and lambda functions.
/// </summary>
template<typename ReturnType, typename... Params>
class Function<ReturnType(Params ...)>
{
friend Delegate<Params...>;
template<typename... TParams>
friend uint32 GetHash(const Function<void(TParams ...)>& key);
public:
/// <summary>
/// Signature of the function to call.
/// </summary>
typedef ReturnType (*Signature)(Params ...);
private:
typedef ReturnType (*StubSignature)(void*, Params ...);
template<ReturnType(*Method)(Params ...)>
static ReturnType StaticMethodStub(void*, Params ... params)
{
return (Method)(Forward<Params>(params)...);
}
static ReturnType StaticPointerMethodStub(void* callee, Params ... params)
{
return reinterpret_cast<Signature>(callee)(Forward<Params>(params)...);
}
template<class T, ReturnType(T::*Method)(Params ...)>
static ReturnType ClassMethodStub(void* callee, Params ... params)
{
return (reinterpret_cast<T*>(callee)->*Method)(Forward<Params>(params)...);
}
template<class T, ReturnType(T::*Method)(Params ...) const>
static ReturnType ClassMethodStub(void* callee, Params ... params)
{
return (reinterpret_cast<T*>(callee)->*Method)(Forward<Params>(params)...);
}
struct Lambda
{
int64 Refs;
void (*Dtor)(void*);
};
void* _callee;
StubSignature _function;
Lambda* _lambda;
FORCE_INLINE void LambdaCtor() const
{
Platform::InterlockedIncrement((int64 volatile*)&_lambda->Refs);
}
FORCE_INLINE void LambdaDtor()
{
if (Platform::InterlockedDecrement(&_lambda->Refs) == 0)
{
((Lambda*)_lambda)->Dtor(_callee);
Allocator::Free(_lambda);
}
}
public:
/// <summary>
/// Initializes a new instance of the <see cref="Function"/> class.
/// </summary>
Function()
{
_callee = nullptr;
_function = nullptr;
_lambda = nullptr;
}
/// <summary>
/// Initializes a new instance of the <see cref="Function"/> class.
/// </summary>
Function(Signature method)
{
_callee = (void*)method;
_function = &StaticPointerMethodStub;
_lambda = nullptr;
}
/// <summary>
/// Initializes a new instance of the <see cref="Function"/> class.
/// </summary>
template<typename T>
Function(const T& lambda)
{
_lambda = nullptr;
Bind<T>(lambda);
}
Function(const Function& other)
: _callee(other._callee)
, _function(other._function)
, _lambda(other._lambda)
{
if (_lambda)
LambdaCtor();
}
Function(Function&& other) noexcept
: _callee(other._callee)
, _function(other._function)
, _lambda(other._lambda)
{
other._lambda = nullptr;
}
~Function()
{
if (_lambda)
LambdaDtor();
}
public:
/// <summary>
/// Binds a static function.
/// </summary>
template<ReturnType (*Method)(Params ...)>
void Bind()
{
if (_lambda)
LambdaDtor();
_callee = nullptr;
_function = &StaticMethodStub<Method>;
_lambda = nullptr;
}
/// <summary>
/// Binds a member function.
/// </summary>
/// <param name="callee">The object instance.</param>
template<class T, ReturnType(T::*Method)(Params ...)>
void Bind(T* callee)
{
if (_lambda)
LambdaDtor();
_callee = callee;
_function = &ClassMethodStub<T, Method>;
_lambda = nullptr;
}
/// <summary>
/// Binds a function.
/// </summary>
/// <param name="method">The method.</param>
void Bind(Signature method)
{
if (_lambda)
LambdaDtor();
_callee = (void*)method;
_function = &StaticPointerMethodStub;
_lambda = nullptr;
}
/// <summary>
/// Binds a lambda.
/// </summary>
/// <param name="lambda">The lambda.</param>
template<typename T>
void Bind(const T& lambda)
{
if (_lambda)
LambdaDtor();
_lambda = (Lambda*)Allocator::Allocate(sizeof(Lambda) + sizeof(T));
_lambda->Refs = 1;
_lambda->Dtor = [](void* callee) -> void { static_cast<T*>(callee)->~T(); };
_function = [](void* callee, Params ... params) -> ReturnType { return (*static_cast<T*>(callee))(Forward<Params>(params)...); };
_callee = (byte*)_lambda + sizeof(Lambda);
new(_callee) T(lambda);
}
/// <summary>
/// Unbinds the function.
/// </summary>
void Unbind()
{
if (_lambda)
LambdaDtor();
_callee = nullptr;
_function = nullptr;
_lambda = nullptr;
}
public:
/// <summary>
/// Returns true if any function has been bound.
/// </summary>
FORCE_INLINE bool IsBinded() const
{
return _function != nullptr;
}
/// <summary>
/// Calls the bound function (it must be assigned).
/// </summary>
/// <param name="params">A list of parameters for the function invocation.</param>
/// <returns>Function result</returns>
FORCE_INLINE ReturnType operator()(Params ... params) const
{
ASSERT(_function);
return _function(_callee, Forward<Params>(params)...);
}
Function& operator=(const Function& other)
{
if (this == &other)
return *this;
_callee = other._callee;
_function = other._function;
_lambda = other._lambda;
if (_lambda)
LambdaCtor();
return *this;
}
Function& operator=(Function&& other) noexcept
{
if (this == &other)
return *this;
_callee = other._callee;
_function = other._function;
_lambda = other._lambda;
other._callee = nullptr;
other._function = nullptr;
other._lambda = nullptr;
return *this;
}
FORCE_INLINE bool operator==(const Function& other) const
{
return _function == other._function && _callee == other._callee;
}
FORCE_INLINE bool operator!=(const Function& other) const
{
return _function != other._function || _callee != other._callee;
}
};
/// <summary>
/// Delegate object that can be used to bind and call multiply functions. Thread-safe to register/unregister during the call. Execution order of bound functions is not stable.
/// </summary>
template<typename... Params>
class Delegate
{
public:
/// <summary>
/// Signature of the function to call.
/// </summary>
typedef void (*Signature)(Params ...);
/// <summary>
/// Template for the function.
/// </summary>
using FunctionType = Function<void(Params ...)>;
protected:
HashSet<FunctionType>* _functions = nullptr;
CriticalSection* _locker;
int32* _lockerRefCount;
typedef void (*StubSignature)(void*, Params ...);
public:
Delegate()
{
_locker = New<CriticalSection>();
_lockerRefCount = New<int32>();
*_lockerRefCount = 1;
}
Delegate(const Delegate& other)
{
if (other._functions == nullptr)
return;
_functions = New<HashSet<FunctionType>>(*other._functions);
for (auto i = _functions->Begin(); i.IsNotEnd(); ++i)
{
if (i->Item._function && i->Item._lambda)
i->Item.LambdaCtor();
}
_locker = other._locker;
_lockerRefCount = other._lockerRefCount;
*_lockerRefCount = *_lockerRefCount + 1;
}
Delegate(Delegate&& other) noexcept
{
_functions = other._functions;
_locker = other._locker;
_lockerRefCount = other._lockerRefCount;
other._functions = nullptr;
other._locker = nullptr;
other._lockerRefCount = nullptr;
}
~Delegate()
{
int32& lockerRefCount = *_lockerRefCount;
lockerRefCount--;
if (lockerRefCount == 0)
{
Allocator::Free(_locker);
Allocator::Free(_lockerRefCount);
_locker = nullptr;
_lockerRefCount = nullptr;
}
if (_functions != nullptr)
{
for (auto i = _functions->Begin(); i.IsNotEnd(); ++i)
{
if (i->Item._lambda)
i->Item.LambdaCtor();
}
Allocator::Free(_functions);
}
}
Delegate& operator=(const Delegate& other)
{
if (this != &other)
{
UnbindAll();
for (auto i = other._functions->Begin(); i.IsNotEnd(); ++i)
Bind(i->Item);
}
return *this;
}
Delegate& operator=(Delegate&& other) noexcept
{
if (this != &other)
{
_functions = other._functions;
_locker = other._locker;
_lockerRefCount = other._lockerRefCount;
other._functions = nullptr;
other._locker = nullptr;
other._lockerRefCount = nullptr;
}
return *this;
}
public:
/// <summary>
/// Binds a static function.
/// </summary>
template<void(*Method)(Params ...)>
void Bind()
{
FunctionType f;
f.template Bind<Method>();
Bind(f);
}
/// <summary>
/// Binds a member function.
/// </summary>
/// <param name="callee">The object instance.</param>
template<class T, void(T::*Method)(Params ...)>
void Bind(T* callee)
{
FunctionType f;
f.template Bind<T, Method>(callee);
Bind(f);
}
/// <summary>
/// Binds a function.
/// </summary>
/// <param name="method">The method.</param>
void Bind(Signature method)
{
FunctionType f(method);
Bind(f);
}
/// <summary>
/// Binds a lambda.
/// </summary>
/// <param name="lambda">The lambda.</param>
template<typename T>
void Bind(const T& lambda)
{
FunctionType f;
f.template Bind<T>(lambda);
Bind(f);
}
/// <summary>
/// Binds a function.
/// </summary>
/// <param name="f">The function to bind.</param>
void Bind(const FunctionType& f)
{
ScopeLock lock(*_locker);
if (_functions == nullptr)
_functions = New<HashSet<FunctionType>>(32);
_functions->Add(f);
}
/// <summary>
/// Binds a static function (if not bound yet).
/// </summary>
template<void(*Method)(Params ...)>
void BindUnique()
{
FunctionType f;
f.template Bind<Method>();
BindUnique(f);
}
/// <summary>
/// Binds a member function (if not bound yet).
/// </summary>
/// <param name="callee">The object instance.</param>
template<class T, void(T::*Method)(Params ...)>
void BindUnique(T* callee)
{
FunctionType f;
f.template Bind<T, Method>(callee);
BindUnique(f);
}
/// <summary>
/// Binds a function (if not bound yet).
/// </summary>
/// <param name="method">The method.</param>
void BindUnique(Signature method)
{
FunctionType f(method);
BindUnique(f);
}
/// <summary>
/// Binds a function (if not bound yet).
/// </summary>
/// <param name="f">The function to bind.</param>
void BindUnique(const FunctionType& f)
{
ScopeLock lock(*_locker);
if (_functions != nullptr)
{
// Skip if already bound
if (_functions->Contains(f))
return;
}
Bind(f);
}
/// <summary>
/// Unbinds a static function.
/// </summary>
template<void(*Method)(Params ...)>
void Unbind()
{
FunctionType f;
f.template Bind<Method>();
Unbind(f);
}
/// <summary>
/// Unbinds a member function.
/// </summary>
/// <param name="callee">The object instance.</param>
template<class T, void(T::*Method)(Params ...)>
void Unbind(T* callee)
{
FunctionType f;
f.template Bind<T, Method>(callee);
Unbind(f);
}
/// <summary>
/// Unbinds the specified function.
/// </summary>
/// <param name="method">The method.</param>
void Unbind(Signature method)
{
FunctionType f(method);
Unbind(f);
}
/// <summary>
/// Unbinds the specified function.
/// </summary>
/// <param name="f">The function to unbind.</param>
void Unbind(const FunctionType& f)
{
if (_functions == nullptr)
return;
ScopeLock lock(*_locker);
_functions->Remove(f);
}
/// <summary>
/// Unbinds all the functions.
/// </summary>
void UnbindAll()
{
if (_functions == nullptr)
return;
ScopeLock lock(*_locker);
for (auto i = _functions->Begin(); i.IsNotEnd(); ++i)
{
if (i->Item._lambda)
i->Item.LambdaDtor();
}
_functions->Clear();
}
/// <summary>
/// Counts the amount of bound functions.
/// </summary>
/// <returns>The bound functions count.</returns>
int32 Count() const
{
if (_functions == nullptr)
return 0;
ScopeLock lock(*_locker);
return _functions->Count();
}
/// <summary>
/// Gets the current capacity of delegate table (amount of function to store before resizing).
/// </summary>
int32 Capacity() const
{
if (_functions == nullptr)
return 0;
ScopeLock lock(*_locker);
return _functions->Capacity();
}
/// <summary>
/// Determines whether any function is bound.
/// </summary>
/// <returns><c>true</c> if any function is bound; otherwise, <c>false</c>.</returns>
bool IsBinded() const
{
ScopeLock lock(*_locker);
return _functions != nullptr && _functions->Count() > 0;
}
/// <summary>
/// Gets all the bound functions.
/// </summary>
/// <param name="buffer">The result bindings functions memory.</param>
/// <param name="bufferSize">The result bindings functions memory size.</param>
/// <returns>The amount of written items into the output bindings buffer. Can be equal or less than input bindingsCount capacity.</returns>
int32 GetBindings(FunctionType* buffer, int32 bufferSize) const
{
ScopeLock lock(*_locker);
int32 count = 0;
for (auto i = _functions->Begin(); i.IsNotEnd(); ++i)
{
if (i->Item._function != nullptr)
{
buffer[count]._function = (StubSignature)i->Item._function;
buffer[count]._callee = (void*)i->Item._callee;
buffer[count]._lambda = (typename FunctionType::Lambda*)i->Item._lambda;
if (buffer[count]._lambda)
buffer[count].LambdaCtor();
count++;
}
}
return count;
}
/// <summary>
/// Calls all the bound functions. Supports unbinding of the called functions during invocation.
/// </summary>
/// <param name="params">A list of parameters for the function invocation.</param>
void operator()(Params ... params) const
{
if (_functions == nullptr)
return;
ScopeLock lock(*_locker);
for (auto i = _functions->Begin(); i.IsNotEnd(); ++i)
{
auto function = (StubSignature)(i->Item._function);
auto callee = (void*)(i->Item._callee);
if (function != nullptr)
function(callee, Forward<Params>(params)...);
}
}
};
template<typename... Params>
inline uint32 GetHash(const Function<void(Params ...)>& key)
{
uint32 hash = GetHash((void*)key._callee);
CombineHash(hash, GetHash((void*)key._function));
return hash;
}
/// <summary>
/// Action delegate.
/// </summary>
typedef Delegate<> Action;