Logo
Explore Help
Register Sign In
GoaLitiuM/FlaxEngine
1
0
Fork 0
You've already forked FlaxEngine
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
580f4120dc643bbda950461d057b4c9bbfa9e89d
FlaxEngine/Source/Editor/CustomEditors
History
Ari Vuollet 84f8e3a4b4 Fix crash when releasing scripting assembly
2022-12-17 15:39:00 +02:00
..
Dedicated
fix editor updating base values
2022-11-14 20:00:54 -06:00
Editors
Add TypeNameEditor for editing typename reference as soft string value
2022-09-02 14:10:53 +02:00
Elements
Add deprecation info for users to upgrade the code
2022-09-08 18:49:25 +02:00
GUI
added cursor change for changing of the property splitter
2022-10-19 19:45:07 -05:00
Values
Fix [AssetReference(typeof(typeName)] not working for arrays of assets (fix for collection types)
2022-07-23 16:36:21 +02:00
CustomEditor.cs
Fix errors in Editor when editing particle emitter if effect that uses it is selected
2022-07-24 11:55:00 +02:00
CustomEditorPresenter.cs
Improve Json Asset development workflow
2022-04-13 21:19:10 +02:00
CustomEditorsUtil.cpp
Fix crash when releasing scripting assembly
2022-12-17 15:39:00 +02:00
CustomEditorsUtil.cs
Implement .NET 7 runtime support and bindings generation
2022-11-26 14:37:07 +02:00
CustomEditorsUtil.h
Update copyright year
2022-01-14 13:31:12 +01:00
LayoutElement.cs
Update copyright year
2022-01-14 13:31:12 +01:00
LayoutElementsContainer.cs
Refactor engine to support double-precision vectors
2022-06-13 00:40:32 +02:00
SyncPointEditor.cs
Update copyright year
2022-01-14 13:31:12 +01:00
Powered by Gitea Version: 1.24.6 Page: 202ms Template: 23ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API