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GoaLitiuM/FlaxEngine
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5e47a861f327b287c2e4ef4ec661e4e9c3d1fa9d
FlaxEngine/Content/Editor/MaterialTemplates
History
Wojtek Figat 4e4d380267 Fix fog to draw Fog Cutoff Distance via a plane, not sphere test
Add support for negative Fog Cutoff Distance on fog to draw it in front of the camera Far Plane, no matter the setup.
Fix hot-reloading Fog shader in Editor.
2025-06-29 20:02:54 +02:00
..
Features
Fix fog to draw Fog Cutoff Distance via a plane, not sphere test
2025-06-29 20:02:54 +02:00
Decal.shader
Merge branch 'Muzz-Triplanar-Features' into 1.10
2025-02-28 14:56:45 +01:00
Deformable.shader
Fix incorrect motion vectors for material that uses position offset
2025-04-15 22:24:12 +02:00
GPUParticles.shader
Fix particle sim shader compilation warning on Vulkan
2025-03-08 13:23:08 +01:00
GUI.shader
Merge branch 'Muzz-Triplanar-Features' into 1.10
2025-02-28 14:56:45 +01:00
Particle.shader
Add support for up to 4 texture channels when importing meshes
2025-01-11 22:40:20 +01:00
PostProcess.shader
Add WorldPosition to postfx material scene textures for world-space position sampling at uv
2022-11-21 23:45:13 +01:00
Surface.shader
Fix incorrect motion vectors for material that uses position offset
2025-04-15 22:24:12 +02:00
Terrain.shader
Fix Terrain shader error when using Position Offset
2025-06-02 15:05:20 +02:00
VolumeParticle.shader
Optimize world matrix storage for drawable objects to use Matrix3x4 instead of full matrix
2024-03-26 11:29:01 +01:00
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