Files
FlaxEngine/.github/workflows/build_android.yml

37 lines
891 B
YAML

name: Build Android
on: [push, pull_request]
env:
DOTNET_NOLOGO: true
DOTNET_CLI_TELEMETRY_OPTOUT: false
jobs:
# Game
game-windows:
name: Game (Android, Release ARM64)
runs-on: "windows-2022"
steps:
- name: Checkout repo
uses: actions/checkout@v3
- name: Setup Vulkan
uses: ./.github/actions/vulkan
- name: Setup .NET
uses: actions/setup-dotnet@v3
with:
dotnet-version: 7.0.x
- name: Setup .NET Workload
run: |
dotnet workload install android
- name: Print .NET info
run: |
dotnet --info
dotnet workload --info
- name: Checkout LFS
run: |
git lfs version
git lfs pull
- name: Build
run: |
.\Development\Scripts\Windows\CallBuildTool.bat -build -log -printSDKs -arch=ARM64 -platform=Android -configuration=Release -buildtargets=FlaxGame