20 lines
513 B
C++
20 lines
513 B
C++
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
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#pragma once
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#include "Engine/Level/Scene/Scene.h"
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/// <summary>
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/// Scene for editor previews with support of object drawing and updating in separation of global scenes collection. It mocks the gameplay to preview scene objects.
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/// </summary>
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API_CLASS() class EditorScene final : public Scene
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{
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DECLARE_SCENE_OBJECT(EditorScene);
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public:
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/// <summary>
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/// Updates the gameplay.
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/// </summary>
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API_FUNCTION() void Update();
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};
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