25 lines
625 B
C++
25 lines
625 B
C++
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
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#pragma once
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#include "Joint.h"
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/// <summary>
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/// Physics joint that maintains a fixed distance and orientation between its two attached bodies.
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/// </summary>
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/// <seealso cref="Joint" />
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API_CLASS(Attributes="ActorContextMenu(\"New/Physics/Joints/Fixed Joint\"), ActorToolbox(\"Physics\")")
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class FLAXENGINE_API FixedJoint : public Joint
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{
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DECLARE_SCENE_OBJECT(FixedJoint);
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public:
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// [Joint]
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#if USE_EDITOR
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void OnDebugDrawSelected() override;
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#endif
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protected:
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// [Joint]
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void* CreateJoint(const PhysicsJointDesc& desc) override;
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};
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