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FlaxEngine/Source
History
Wojtek Figat 4dd331d546 Add half-texel margin to SDF around the mesh
2024-05-29 18:45:32 +02:00
..
Editor
Add async SDF generation for all meshes in the scene
2024-05-29 14:54:28 +02:00
Engine
Add half-texel margin to SDF around the mesh
2024-05-29 18:45:32 +02:00
Platforms
Add attributes for game into AndroidManifest
2024-05-08 18:49:16 +02:00
Shaders
Improve SDF mip generation to use min-filter
2024-05-29 15:00:03 +02:00
ThirdParty
Update VulkanMemoryAllocator to version3.1.0
2024-05-29 14:55:30 +02:00
Tools
Enable IntrinsicFunctions in Debug builds
2024-05-24 14:16:14 +02:00
.editorconfig
…
flax.natvis
Optimize some code and cleanup code style in natvis file
2023-11-28 16:02:51 +01:00
FlaxEditor.Build.cs
Merge remote-tracking branch 'origin/master' into 1.8
2024-02-26 19:49:39 +01:00
FlaxEngine.pch.h
Update year in copyright note
2024-02-26 19:53:58 +01:00
FlaxEngine.rc
Add better win32 resource file injection to be done during linker call
2023-11-15 23:22:26 +01:00
FlaxGame.Build.cs
Merge remote-tracking branch 'origin/master' into 1.8
2024-02-26 19:49:39 +01:00
FlaxTests.Build.cs
Update year in copyright note
2024-02-26 19:00:48 +01:00
Icon.ico
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Logo.png
…
resource.h
…
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