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6f15bf720972568d26d70391f17bb9ab8d36993c
FlaxEngine/Source/Engine/UI
History
Chandler Cox 6f15bf7209 Expose additional Actor virtual methods to c#
2024-08-13 15:14:07 -05:00
..
GUI
Perform layout of splitter panel once splitter is done being dragged.
2024-07-16 20:36:27 -05:00
SpriteRender.cpp
Update year in copyright note
2024-02-26 19:00:48 +01:00
SpriteRender.h
Add controls to the ActorToolbox in the GUI tab. Add dragging and dropping controls from toolbox into scene and prefab trees.
2024-04-27 15:55:25 -05:00
TextRender.cpp
Fix compilation warnings when using 64-bit coords
2024-05-08 23:24:23 +02:00
TextRender.h
Add controls to the ActorToolbox in the GUI tab. Add dragging and dropping controls from toolbox into scene and prefab trees.
2024-04-27 15:55:25 -05:00
UI.Build.cs
Update year in copyright note
2024-02-26 19:00:48 +01:00
UICanvas.cpp
Expose additional Actor virtual methods to c#
2024-08-13 15:14:07 -05:00
UICanvas.cs
Expose additional Actor virtual methods to c#
2024-08-13 15:14:07 -05:00
UICanvas.h
Update year in copyright note
2024-02-26 19:00:48 +01:00
UIControl.cpp
Refactor UI Control actor active state mirroring in UI via Visible properties rather than unlinked from parent
2024-03-11 19:10:13 +01:00
UIControl.cs
Add visibility check to begin play on uicontrol
2024-03-20 12:22:01 -05:00
UIControl.h
Add controls to the ActorToolbox in the GUI tab. Add dragging and dropping controls from toolbox into scene and prefab trees.
2024-04-27 15:55:25 -05:00
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