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735b07f0d7929609179d1efe64d4aa8ce488d6fe
FlaxEngine/Source/Engine/UI
History
Chandler Cox 1af0188a3c changed how actor context menus are created.
2022-10-31 19:18:43 -05:00
..
GUI
Merge branch 'better-tool-tip-hide-on-drag' of https://github.com/Tryibion/FlaxEngine into Tryibion-better-tool-tip-hide-on-drag
2022-10-29 19:34:02 +02:00
SpriteRender.cpp
Fixes for large worlds
2022-07-04 20:35:29 +02:00
SpriteRender.h
changed how actor context menus are created.
2022-10-31 19:18:43 -05:00
TextRender.cpp
More work for large worlds
2022-06-29 23:28:03 +02:00
TextRender.h
changed how actor context menus are created.
2022-10-31 19:18:43 -05:00
UI.Build.cs
Update copyright year
2022-01-14 13:31:12 +01:00
UICanvas.cpp
Update copyright year
2022-01-14 13:31:12 +01:00
UICanvas.cs
Add UI Canvas support for Large Worlds
2022-07-03 17:12:35 +02:00
UICanvas.h
changed how actor context menus are created.
2022-10-31 19:18:43 -05:00
UIControl.cpp
Update copyright year
2022-01-14 13:31:12 +01:00
UIControl.cs
Refactor OrientedBoundingBox to use Transform for transformation instead of Matrix (for large worlds)
2022-06-16 10:51:59 +02:00
UIControl.h
changed how actor context menus are created.
2022-10-31 19:18:43 -05:00
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