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Code Issues Pull Requests Actions 7 Packages Projects Releases Wiki Activity
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7621252f4684255e4e6fa89cc2bdf1f02ec16aa6
FlaxEngine/Source
History
Wojciech Figat 7621252f46 Add automatic replication for C# types with fields marked with NetworkReplicated attribute
2022-10-19 09:26:40 +02:00
..
Editor
Fix displaying Game and Editor plugins to be batched in Editor
2022-09-09 15:29:55 +02:00
Engine
Add automatic replication for C# types with fields marked with NetworkReplicated attribute
2022-10-19 09:26:40 +02:00
Platforms
Add Mono.Cecil to Flax.Build
2022-10-18 15:02:49 +02:00
Shaders
Fix SSR shader on D3D10
2022-08-31 23:16:29 +02:00
ThirdParty
Fix from 6a788af3b1
2022-07-27 10:05:32 +02:00
Tools
Add automatic replication for C# types with fields marked with NetworkReplicated attribute
2022-10-19 09:26:40 +02:00
.editorconfig
Add editorconfig for shader files
2022-05-12 13:46:17 +02:00
flax.natvis
Refactor engine to support double-precision vectors
2022-06-13 00:40:32 +02:00
FlaxEditor.Build.cs
Update copyright year
2022-01-14 13:31:12 +01:00
FlaxEditor.rc
…
FlaxEngine.Gen.cpp
…
FlaxEngine.Gen.cs
Bump up build number
2022-08-31 15:33:52 +02:00
FlaxEngine.Gen.h
Bump up build number
2022-08-31 15:33:52 +02:00
FlaxGame.Build.cs
Update copyright year
2022-01-14 13:31:12 +01:00
FlaxGame.rc
…
FlaxTests.Build.cs
Refactor FlaxTests to run as Editor with all engine services initialized
2022-07-26 23:10:02 +02:00
Icon.ico
…
Logo.png
…
resource.h
…
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