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77f8df02e57191d6cfbc79c8f803fa565bbc7883
FlaxEngine/Source
History
Wojciech Figat 77f8df02e5 Add ModuleInitializer attribute for C# scripting initialization code running on load
2022-10-12 17:00:40 +02:00
..
Editor
Fix displaying Game and Editor plugins to be batched in Editor
2022-09-09 15:29:55 +02:00
Engine
Add ModuleInitializer attribute for C# scripting initialization code running on load
2022-10-12 17:00:40 +02:00
Platforms
Update DirectXShaderCompiler to version 1.7 (July 2022)
2022-07-15 23:32:56 +02:00
Shaders
Fix SSR shader on D3D10
2022-08-31 23:16:29 +02:00
ThirdParty
Fix from 6a788af3b1
2022-07-27 10:05:32 +02:00
Tools
Add automatic network serializers generation for NetworkReplicated fields in C++ types
2022-10-12 11:22:53 +02:00
.editorconfig
Add editorconfig for shader files
2022-05-12 13:46:17 +02:00
flax.natvis
Refactor engine to support double-precision vectors
2022-06-13 00:40:32 +02:00
FlaxEditor.Build.cs
Update copyright year
2022-01-14 13:31:12 +01:00
FlaxEditor.rc
…
FlaxEngine.Gen.cpp
Add support for binary modules with native-code only
2021-02-25 13:01:15 +01:00
FlaxEngine.Gen.cs
Bump up build number
2022-08-31 15:33:52 +02:00
FlaxEngine.Gen.h
Bump up build number
2022-08-31 15:33:52 +02:00
FlaxGame.Build.cs
Update copyright year
2022-01-14 13:31:12 +01:00
FlaxGame.rc
…
FlaxTests.Build.cs
Refactor FlaxTests to run as Editor with all engine services initialized
2022-07-26 23:10:02 +02:00
Icon.ico
…
Logo.png
…
resource.h
…
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