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7e80a4fe0fcc0591238baa0e0cd7e343a70141ac
FlaxEngine/Source
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Ari Vuollet 7e80a4fe0f Use Roslyn C#-compiler for build rules compilation
2022-11-26 13:50:31 +02:00
..
Editor
Merge branch 'master' into 1.5
2022-11-22 19:58:53 +01:00
Engine
Improvements and fixes for multiplayer networking
2022-11-25 16:50:44 +01:00
Platforms
Add Mono.Cecil to Flax.Build
2022-10-18 15:02:49 +02:00
Shaders
Fix SSR shader on D3D10
2022-08-31 23:16:29 +02:00
ThirdParty
Fix missing output clear when reading text array in OpenFBX
2022-11-16 18:37:12 +01:00
Tools
Use Roslyn C#-compiler for build rules compilation
2022-11-26 13:50:31 +02:00
.editorconfig
Add editorconfig for shader files
2022-05-12 13:46:17 +02:00
flax.natvis
Refactor engine to support double-precision vectors
2022-06-13 00:40:32 +02:00
FlaxEditor.Build.cs
Update copyright year
2022-01-14 13:31:12 +01:00
FlaxEditor.rc
…
FlaxEngine.Gen.cpp
Add support for binary modules with native-code only
2021-02-25 13:01:15 +01:00
FlaxEngine.Gen.cs
Bump up version number
2022-10-25 15:06:31 +02:00
FlaxEngine.Gen.h
Bump up version number
2022-10-25 15:06:31 +02:00
FlaxGame.Build.cs
Update copyright year
2022-01-14 13:31:12 +01:00
FlaxGame.rc
…
FlaxTests.Build.cs
Refactor FlaxTests to run as Editor with all engine services initialized
2022-07-26 23:10:02 +02:00
Icon.ico
…
Logo.png
…
resource.h
…
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