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93ca9f1cb0d7bed98f45b91aa2516541031b4550
FlaxEngine/Source/Engine/Audio
History
Wojtek Figat ff81d339ef Fix missing doppler factor in cooked game with OpenAL backend
#3959
2026-02-23 17:24:59 +01:00
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None
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OpenAL
Fix missing doppler factor in cooked game with OpenAL backend
2026-02-23 17:24:59 +01:00
XAudio2
Fix various issues with audio and video playback
2026-02-04 21:48:02 +01:00
Audio.Build.cs
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Audio.cpp
Add memory profiling events to the main areas of the engine
2025-05-22 04:47:01 +02:00
Audio.cs
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Audio.h
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AudioBackend.h
Adjustments for #3338
2025-10-12 23:24:34 +02:00
AudioBackendTools.h
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AudioClip.cpp
Fix missing audio on OpenAL when changing active device
2026-02-04 23:43:06 +01:00
AudioClip.h
Fix missing audio on OpenAL when changing active device
2026-02-04 23:43:06 +01:00
AudioDevice.h
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AudioListener.cpp
Adjust error in case we support more listeners
2026-02-03 17:48:30 +01:00
AudioListener.h
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AudioSettings.h
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AudioSource.cpp
Merge remote-tracking branch 'origin/master' into 1.11
2025-09-24 18:18:27 +02:00
AudioSource.h
Update docs for #3948
2026-02-23 17:19:14 +01:00
Config.h
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Types.h
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