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968044a6c76cf0952132697f9aa3a4f649fe347d
FlaxEngine/Source/Engine/UI
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Wojtek Figat 968044a6c7 Minor fixes
2025-03-31 22:59:15 +02:00
..
GUI
Minor fixes
2025-03-31 22:59:15 +02:00
ControlReference.cs
Fix serialization of ControlReference when used in prefabs
2025-03-07 18:55:03 +01:00
SpriteRender.cpp
Add UpdateFlags to ISceneRenderingListener::UpdateActor for more contextual control overdirtying actors state in renderer data
2024-09-29 22:03:46 +02:00
SpriteRender.h
Merge remote-tracking branch 'origin/master' into 1.9
2024-08-22 17:33:20 +02:00
TextRender.cpp
Add content deprecation system that auto-saves assets in Editor that use old data format
2025-01-20 23:46:49 +01:00
TextRender.h
**Refactor meshes format to support custom vertex layouts and new flexible api to access mesh data**
2025-01-06 22:47:19 +01:00
UI.Build.cs
Update year in copyright note
2024-02-26 19:00:48 +01:00
UICanvas.cpp
Optimize UI code
2025-03-16 23:07:56 +01:00
UICanvas.cs
Update Editor UI to use empty Pivot after fa68a5f572
2025-03-16 23:06:08 +01:00
UICanvas.h
Update year in copyright note
2024-02-26 19:00:48 +01:00
UIControl.cpp
Optimize UI code
2025-03-16 23:07:56 +01:00
UIControl.cs
Refactor UI Control initialization to keep layout locked while loading hierarchy
2025-03-16 23:10:30 +01:00
UIControl.h
Add controls to the ActorToolbox in the GUI tab. Add dragging and dropping controls from toolbox into scene and prefab trees.
2024-04-27 15:55:25 -05:00
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