This website requires JavaScript.
Explore
Help
Register
Sign In
GoaLitiuM
/
FlaxEngine
Watch
1
Star
0
Fork
0
You've already forked FlaxEngine
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
Files
9f99d74e535eb0eb87e8b470aed245db85ece2aa
FlaxEngine
/
Source
/
Engine
/
GraphicsDevice
/
DirectX
History
Wojtek Figat
a881c90b2e
Refactor engine to support double-precision vectors
2022-06-13 00:40:32 +02:00
..
DX11
Refactor engine to support double-precision vectors
2022-06-13 00:40:32 +02:00
DX12
Refactor engine to support double-precision vectors
2022-06-13 00:40:32 +02:00
GPUAdapterDX.h
Update copyright year
2022-01-14 13:31:12 +01:00
GPUDeviceDX.h
Update copyright year
2022-01-14 13:31:12 +01:00
IncludeDirectXHeaders.h
Enable flip presentation mode and tearing in D3D11
2022-03-17 21:25:56 +02:00
RenderToolsDX.h
Fix crash if D3D device gets
DXGI_ERROR_DEVICE_REMOVED
during init
2022-03-21 10:51:42 +01:00