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9fedacb404ed80f8988ff49b06494aef86241e8a
FlaxEngine/Source
History
Ari Vuollet 9fedacb404 Use VS2022 Win10 MSVC solutions in DirectX-related dependencies
2024-05-19 23:58:40 +03:00
..
Editor
Merge remote-tracking branch 'origin/master' into 1.9
2024-05-15 23:49:05 +02:00
Engine
Fallback to D3D11 devices without debug layers when unavailable
2024-05-19 23:58:38 +03:00
Platforms
Add attributes for game into AndroidManifest
2024-05-08 18:49:16 +02:00
Shaders
Add support for decoding NV12 into RGB image
2024-05-15 11:15:19 +02:00
ThirdParty
Use VS2022 Win10 MSVC solutions in DirectX-related dependencies
2024-05-19 23:58:40 +03:00
Tools
Use VS2022 Win10 MSVC solutions in DirectX-related dependencies
2024-05-19 23:58:40 +03:00
.editorconfig
…
flax.natvis
Optimize some code and cleanup code style in natvis file
2023-11-28 16:02:51 +01:00
FlaxEditor.Build.cs
Support ARM64 architecture under Windows
2024-05-19 23:58:37 +03:00
FlaxEngine.pch.h
Update year in copyright note
2024-02-26 19:53:58 +01:00
FlaxEngine.rc
Add better win32 resource file injection to be done during linker call
2023-11-15 23:22:26 +01:00
FlaxGame.Build.cs
Merge remote-tracking branch 'origin/master' into 1.8
2024-02-26 19:49:39 +01:00
FlaxTests.Build.cs
Update year in copyright note
2024-02-26 19:00:48 +01:00
Icon.ico
…
Logo.png
…
resource.h
…
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